Unfortunately i just found out that the new "heat interface" entity was a huge disappointment. So you probably can't expect a rewrite of our code.tiptoetimmi wrote: ↑Fri Apr 19, 2019 3:34 pmJust for a mod I'm working on, I don't like any nuclear-fuel-cycle mods out there, so I'm trying to make my own. I really like the Realistic Reactors and want it to work with it.
Basically want to use your breeder reactor for weapons grade plutonium manufacture. Either adding a "breeder" fuel category to just the breeder reactor or possibly changing the burn result for normal uranium fuel cell when it is burnt in the breeder reactor (not sure if even possible).
I wanted to get a little closer to reality with the plutonium stuff, but not too complicated either.
But you can check if realistic reactors is installed and patch our entities to also support your fuel cell type.
you need to patch "realistic-reactor-normal", "realistic-reactor-breeder" and "realistic-reactor-1" up to "realistic-reactor-250"