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Re: [MOD 0.16] Miniloader

Posted: Sun Mar 25, 2018 6:38 am
by sapog
it seems to me that the red loader does not keep up with the red conveyor

Re: [MOD 0.16] Miniloader

Posted: Mon Mar 26, 2018 5:54 am
by Therax
sapog wrote:it seems to me that the red loader does not keep up with the red conveyor
I believe you're right. It almost keeps up, but not quite. I'll make another speed pass. I think things changed a bit when the automatic belt compression was added for inserters.

Re: [MOD 0.16] Miniloader

Posted: Fri Mar 30, 2018 5:03 am
by Asanda_Nima
Hio Therax,

Bob stricked again :(

Re: [MOD 0.16] Miniloader

Posted: Fri Mar 30, 2018 8:03 am
by London_
Bob's logistics added black belts as an optional thing and I think that's what messed up your mod this time around.
E: It's definitely logistics. Worked fine after reverting to version 0.16.15

Here's the loading screen error:
miniloaders.jpg
miniloaders.jpg (19.79 KiB) Viewed 6698 times
Log attached if it even says anything.

Re: [MOD 0.16] Miniloader

Posted: Fri Mar 30, 2018 8:37 pm
by Therax
The update for Bob's is taking longer than I expected. For context, Bob's top-tier belt is now the "ultimate-transport-belt", which is exactly that used by the Ultimate Belts mod. Right now I'm working through the process of changing names within Miniloader to disambiguate the two mods.

Re: [MOD 0.16] Miniloader

Posted: Sat Mar 31, 2018 7:36 am
by Therax
v1.5.17 is now available, fixing compatibility with boblogistics 0.16.16. The speed has also been increased to address the problem that red miniloaders could almost but not quite keep up with red belts.

Re: [MOD 0.16] Miniloader

Posted: Sat Mar 31, 2018 5:21 pm
by Jürgen Erhard
Now I get an error in data-updates.lua, line 12, "attempt to index local 'loader' (a nil value)".

Not using anything of Bob's but Ultimate Belts.

Re: [MOD 0.16] Miniloader

Posted: Sat Mar 31, 2018 10:49 pm
by Tyarns
Hey, Ultimate Belts author here, I'm going to release an update, probably tomorrow or Monday. I'm just going to change the non-localized name in my mod to fix the compatibility issue. Sorry if this breaks mini-loaders again Therax! However, I checked your code and don't think it will since I'm not changing the technology name. Thanks again for supporting Ultimate Belts :)

Re: [MOD 0.16] Miniloader

Posted: Sun Apr 01, 2018 12:23 am
by Therax
Jürgen Erhard wrote:Now I get an error in data-updates.lua, line 12, "attempt to index local 'loader' (a nil value)".

Not using anything of Bob's but Ultimate Belts.
Can you post a mod list? I can't reproduce your error using Miniloader 1.5.17 and bob's Logistics 0.16.19.

Re: [MOD 0.16] Miniloader

Posted: Mon Apr 02, 2018 2:20 am
by Jürgen Erhard
Yes, it's long. ;-)

Code: Select all

{
  "mods": [
    {
      "name": "base",
      "enabled": true
    },
    {
      "name": "Additional-Turret-016",
      "enabled": true
    },
    {
      "name": "armor-pockets",
      "enabled": true
    },
    {
      "name": "AsphaltRoads",
      "enabled": true
    },
    {
      "name": "AtomicArtillery",
      "enabled": true
    },
    {
      "name": "auto-research",
      "enabled": true
    },
    {
      "name": "AutoDeconstruct",
      "enabled": true
    },
    {
      "name": "Avatars",
      "enabled": true
    },
    {
      "name": "beautiful_bridge_railway",
      "enabled": true
    },
    {
      "name": "beltplanner",
      "enabled": true
    },
    {
      "name": "BlueprintExtensions",
      "enabled": true
    },
    {
      "name": "Blueprint_Flip_Turn",
      "enabled": true
    },
    {
      "name": "Bot Landfill",
      "enabled": true
    },
    {
      "name": "BotStats",
      "enabled": true
    },
    {
      "name": "Bottleneck",
      "enabled": true
    },
    {
      "name": "CharcoalBurner",
      "enabled": true
    },
    {
      "name": "computer_core",
      "enabled": true
    },
    {
      "name": "DeathCounter",
      "enabled": true
    },
    {
      "name": "DistancePlus",
      "enabled": true
    },
    {
      "name": "EquipmentHotkeys_fixed",
      "enabled": true
    },
    {
      "name": "EvoGUI",
      "enabled": true
    },
    {
      "name": "FARL",
      "enabled": true
    },
    {
      "name": "Flow Control",
      "enabled": true
    },
    {
      "name": "folk-stopthat",
      "enabled": true
    },
    {
      "name": "Foreman",
      "enabled": true
    },
    {
      "name": "GDIW",
      "enabled": true
    },
    {
      "name": "Honk",
      "enabled": true
    },
    {
      "name": "infinite-robots",
      "enabled": true
    },
    {
      "name": "Inventory Sensor",
      "enabled": true
    },
    {
      "name": "jArtyStack",
      "enabled": true
    },
    {
      "name": "KS_Power",
      "enabled": true
    },
    {
      "name": "logistic-research-fix",
      "enabled": false
    },
    {
      "name": "longer-belts-redux",
      "enabled": true
    },
    {
      "name": "microcontroller",
      "enabled": true
    },
    {
      "name": "miniloader",
      "enabled": false
    },
    {
      "name": "minimap-autohide",
      "enabled": true
    },
    {
      "name": "MoreAchievements",
      "enabled": true
    },
    {
      "name": "MoreLogisticSlots",
      "enabled": true
    },
    {
      "name": "MushroomCloud",
      "enabled": true
    },
    {
      "name": "nixie-tubes",
      "enabled": true
    },
    {
      "name": "onboard_computer",
      "enabled": true
    },
    {
      "name": "PavementDriveAssist",
      "enabled": true
    },
    {
      "name": "plc",
      "enabled": true
    },
    {
      "name": "Power Armor MK3",
      "enabled": true
    },
    {
      "name": "ProgressiveRunning",
      "enabled": true
    },
    {
      "name": "RadarGridGuide",
      "enabled": true
    },
    {
      "name": "railloader",
      "enabled": true
    },
    {
      "name": "Renamer",
      "enabled": true
    },
    {
      "name": "research-queue",
      "enabled": true
    },
    {
      "name": "ResourceLabels",
      "enabled": true
    },
    {
      "name": "Robo-Charge-1x1",
      "enabled": true
    },
    {
      "name": "robotarmy",
      "enabled": true
    },
    {
      "name": "RobotDeployer",
      "enabled": true
    },
    {
      "name": "Robot_Battery_Research",
      "enabled": true
    },
    {
      "name": "RPGsystem",
      "enabled": true
    },
    {
      "name": "rso-mod",
      "enabled": true
    },
    {
      "name": "ScoreExtended",
      "enabled": true
    },
    {
      "name": "shallow-water",
      "enabled": true
    },
    {
      "name": "ships_extended",
      "enabled": true
    },
    {
      "name": "Side Inserters",
      "enabled": true
    },
    {
      "name": "Soundpack-alerts-and-sirens",
      "enabled": true
    },
    {
      "name": "Squeak Through",
      "enabled": true
    },
    {
      "name": "steinios_research_sensor_HACKED",
      "enabled": true
    },
    {
      "name": "Subterranean",
      "enabled": true
    },
    {
      "name": "Teleportation",
      "enabled": true
    },
    {
      "name": "TheFatController",
      "enabled": true
    },
    {
      "name": "timeline",
      "enabled": false
    },
    {
      "name": "TimeTools",
      "enabled": true
    },
    {
      "name": "Todo-List",
      "enabled": true
    },
    {
      "name": "TrainSpeedLimit-016",
      "enabled": true
    },
    {
      "name": "Train_Ore_Color-016",
      "enabled": true
    },
    {
      "name": "transformators",
      "enabled": true
    },
    {
      "name": "UltimateBelts",
      "enabled": true
    },
    {
      "name": "UnminableBots",
      "enabled": true
    },
    {
      "name": "UnminableRobots",
      "enabled": false
    },
    {
      "name": "upgrade-planner",
      "enabled": true
    },
    {
      "name": "VehicleGrid",
      "enabled": true
    },
    {
      "name": "VehicleSnap",
      "enabled": true
    },
    {
      "name": "Warehousing",
      "enabled": true
    },
    {
      "name": "WaterWell",
      "enabled": true
    },
    {
      "name": "what-is-it-really-used-for",
      "enabled": true
    },
    {
      "name": "what-is-missing",
      "enabled": true
    },
    {
      "name": "YARM",
      "enabled": true
    },
    {
      "name": "ZRecycling",
      "enabled": true
    }
  ]
}

Re: [MOD 0.16] Miniloader

Posted: Mon Apr 02, 2018 6:56 am
by Therax
Jürgen Erhard wrote:Yes, it's long. ;-)
Oh I see, I was misunderstanding your report. I thought you were using Bob's Logistics, but not Ultimate Belts ("Not using anything of Bob's [except for] Ultimate Belts."), but you meant the opposite ("Not using anything of Bob's but using Ultimate Belt."). Sometimes the English language gets in the way. :) Anyway, it should now be fixed in 1.5.18.

Re: [MOD 0.16] Miniloader

Posted: Wed Apr 04, 2018 3:29 am
by DecJunkie
Still have an error loading (using Ultimate Belts)
Error.PNG
Error.PNG (10.12 KiB) Viewed 6461 times

Re: [MOD 0.16] Miniloader

Posted: Wed Apr 04, 2018 7:26 pm
by Therax
Tyarns updated to avoid the naming conflict with Bob's Logistics. Miniloader 1.5.19 is now available with a fix.

Re: [MOD 0.16] Miniloader

Posted: Sat Apr 07, 2018 3:34 pm
by Maya69
<<<BUG!!!>>>
This happen, when i try save something as blueprint...
Mod version > "1.5.19"
Game version > "0.16.7"
Error message > https://ctrlv.cz/g57q (On the left - what i tried to save) + same on attachment

after clicking "Ok" it puts me into a menu

Re: [MOD 0.16] Miniloader

Posted: Sat Apr 07, 2018 5:34 pm
by Therax
Maya69 wrote:Game version > "0.16.7"
Factorio 0.16.36 is the current stable version. You need to upgrade.

Re: [MOD 0.16] Miniloader

Posted: Sat Apr 07, 2018 8:47 pm
by DaveSh99
Hello,

I have a bit of an odd problem, whereas in my inventory and when you press E the miniloaders show as underground belts... Have Deadlock's stackers and loaders, as well as Bob's logistics (list below), when you place one they show properly, or when you have one in hand. Not a huge issue, just a bit confusing.

Here is the list, yes it's long and lots of it is disabled as i play various modpacks in different games:

{
"mods": [
{
"name": "base",
"enabled": true
},
{
"name": "aai-programmable-structures",
"enabled": false
},
{
"name": "aai-programmable-vehicles",
"enabled": false
},
{
"name": "aai-signals",
"enabled": false
},
{
"name": "aai-vehicles-chaingunner",
"enabled": false
},
{
"name": "aai-vehicles-flame-tumbler",
"enabled": false
},
{
"name": "aai-vehicles-hauler",
"enabled": false
},
{
"name": "aai-vehicles-laser-tank",
"enabled": false
},
{
"name": "aai-vehicles-miner",
"enabled": false
},
{
"name": "aai-zones",
"enabled": false
},
{
"name": "AfraidOfTheDark",
"enabled": true
},
{
"name": "Agent-Orange",
"enabled": false
},
{
"name": "alien-biomes",
"enabled": false
},
{
"name": "angelsaddons-oresilos",
"enabled": true
},
{
"name": "angelsaddons-petrotrain",
"enabled": false
},
{
"name": "angelsaddons-pressuretanks",
"enabled": false
},
{
"name": "angelsaddons-warehouses",
"enabled": false
},
{
"name": "angelsbioprocessing",
"enabled": false
},
{
"name": "angelsinfiniteores",
"enabled": false
},
{
"name": "angelspetrochem",
"enabled": false
},
{
"name": "angelsrefining",
"enabled": false
},
{
"name": "angelssmelting",
"enabled": false
},
{
"name": "AquiferDrill",
"enabled": false
},
{
"name": "Atomic Robots Fix",
"enabled": false
},
{
"name": "auto-research",
"enabled": true
},
{
"name": "AutoDeconstruct",
"enabled": true
},
{
"name": "autofill",
"enabled": false
},
{
"name": "AutoTrash",
"enabled": false
},
{
"name": "belt-reverser",
"enabled": true
},
{
"name": "beltSorter",
"enabled": true
},
{
"name": "belt_buffer",
"enabled": true
},
{
"name": "BlueprintExtensions",
"enabled": true
},
{
"name": "bobassembly",
"enabled": true
},
{
"name": "bobelectronics",
"enabled": true
},
{
"name": "bobenemies",
"enabled": true
},
{
"name": "bobgreenhouse",
"enabled": true
},
{
"name": "bobinserters",
"enabled": true
},
{
"name": "boblibrary",
"enabled": true
},
{
"name": "boblocale",
"enabled": true
},
{
"name": "boblogistics",
"enabled": true
},
{
"name": "bobmining",
"enabled": true
},
{
"name": "bobmodules",
"enabled": true
},
{
"name": "bobores",
"enabled": true
},
{
"name": "bobplates",
"enabled": true
},
{
"name": "bobpower",
"enabled": true
},
{
"name": "bobrevamp",
"enabled": true
},
{
"name": "bobtech",
"enabled": true
},
{
"name": "bobvehicleequipment",
"enabled": true
},
{
"name": "bobwarfare",
"enabled": true
},
{
"name": "Bottleneck",
"enabled": true
},
{
"name": "bullet-trails",
"enabled": true
},
{
"name": "BurnysTSBC",
"enabled": true
},
{
"name": "Chainsaw",
"enabled": true
},
{
"name": "clock",
"enabled": false
},
{
"name": "Concreep",
"enabled": false
},
{
"name": "crafting_combinator",
"enabled": true
},
{
"name": "Crafting_Speed_Research",
"enabled": true
},
{
"name": "DeadlockCrating",
"enabled": false
},
{
"name": "DeadlockLoaders",
"enabled": true
},
{
"name": "DeadlockStacking",
"enabled": true
},
{
"name": "EquipmentHotkeys_fixed",
"enabled": true
},
{
"name": "even-distribution",
"enabled": true
},
{
"name": "EvoGUI",
"enabled": true
},
{
"name": "Factorissimo2",
"enabled": false
},
{
"name": "Flow Control",
"enabled": true
},
{
"name": "FNEI",
"enabled": true
},
{
"name": "GDIW",
"enabled": false
},
{
"name": "GDIWHotkey",
"enabled": false
},
{
"name": "helmod",
"enabled": true
},
{
"name": "Honk",
"enabled": false
},
{
"name": "ItemUpgrades",
"enabled": false
},
{
"name": "Laser_Beam_Turrets",
"enabled": true
},
{
"name": "LightedPolesPlus",
"enabled": false
},
{
"name": "LoaderRedux",
"enabled": true
},
{
"name": "LogisticTrainNetwork",
"enabled": true
},
{
"name": "long-reach",
"enabled": false
},
{
"name": "long-reach-research",
"enabled": true
},
{
"name": "manual-inventory-sort",
"enabled": true
},
{
"name": "Miner_Planner",
"enabled": false
},
{
"name": "miniloader",
"enabled": true
},
{
"name": "ModuleInserter",
"enabled": true
},
{
"name": "morebobs",
"enabled": true
},
{
"name": "My Skip Burner Stage",
"enabled": true
},
{
"name": "Nanobots",
"enabled": false
},
{
"name": "nixie-tubes",
"enabled": true
},
{
"name": "only-smelting",
"enabled": false
},
{
"name": "ore-eraser",
"enabled": true
},
{
"name": "OutpostPlanner",
"enabled": true
},
{
"name": "PickerExtended",
"enabled": true
},
{
"name": "PlannerCore",
"enabled": true
},
{
"name": "pushbutton",
"enabled": true
},
{
"name": "rso-mod",
"enabled": true
},
{
"name": "ScoreExtended",
"enabled": false
},
{
"name": "ShinyAngelGFX",
"enabled": true
},
{
"name": "ShinyBobGFX",
"enabled": true
},
{
"name": "ShinyBob_Icons",
"enabled": false
},
{
"name": "ShinyBob_Menus",
"enabled": true
},
{
"name": "ShinyBob_Techs",
"enabled": true
},
{
"name": "ShinyIcons",
"enabled": true
},
{
"name": "signalstrings",
"enabled": false
},
{
"name": "Squeak Through",
"enabled": true
},
{
"name": "stacking-addon",
"enabled": true
},
{
"name": "StoneWaterWell",
"enabled": false
},
{
"name": "textplates",
"enabled": false
},
{
"name": "TinyMarathonStart",
"enabled": true
},
{
"name": "Tiny_Start",
"enabled": false
},
{
"name": "TpTheGreats Fast Tree Cutting",
"enabled": false
},
{
"name": "tree_collision",
"enabled": true
},
{
"name": "UnGirthyBorders",
"enabled": false
},
{
"name": "upgrade-planner",
"enabled": true
},
{
"name": "VehicleSnap",
"enabled": true
},
{
"name": "Warehousing",
"enabled": true
},
{
"name": "Waterfill_v15",
"enabled": true
},
{
"name": "WaterWell",
"enabled": true
},
{
"name": "what-is-it-really-used-for",
"enabled": true
},
{
"name": "YARM",
"enabled": true
}
]
}

Re: [MOD 0.16] Miniloader

Posted: Sun Apr 08, 2018 1:34 am
by Deadlock989
DaveSh99 wrote:Hello,

I have a bit of an odd problem, whereas in my inventory and when you press E the miniloaders show as underground belts... Have Deadlock's stackers and loaders, as well as Bob's logistics (list below), when you place one they show properly, or when you have one in hand. Not a huge issue, just a bit confusing.
At an educated guess, this is happening because DSB updates undergrounds (if that option is selected in settings) to have a layered icons property, instead of vanilla's default icon. It has to do this because it uses a tinted layer for the stripes over a base layer. Miniloaders copies its items wholesale from undergrounds but assumes that they just have the vanilla icon property. Unfortunately, icons takes priority over icon and it gets copied along with everything else, so the miniloader inventory item still shows the underground's icons. To fix, just set icons to nil on the copy of the underground - or don't copy at all but set up a new item from scratch.

Re: [MOD 0.16] Miniloader

Posted: Sun Apr 08, 2018 2:14 am
by DaveSh99
Thanks,

turning off restyle underground belts in the options for deadlock's stuff has fixed it.

d.

Re: [MOD 0.16] Miniloader

Posted: Sun Apr 08, 2018 4:09 pm
by steinio
Hi,

i get an error on upgrading miniloaders.

Posted it also here: viewtopic.php?f=190&t=14781&p=355431#p355431

Also why do i set filters if they get ignored?
miniloader2.png
miniloader2.png (1.19 MiB) Viewed 6348 times
Filter is Bobmonium, train unloads Rubyte.

Cu, steinio

Re: [MOD 0.16] Miniloader

Posted: Tue Apr 10, 2018 6:46 am
by Therax
Deadlock989 wrote:To fix, just set icons to nil on the copy of the underground - or don't copy at all but set up a new item from scratch.
Thanks for the suggestion! I haven't fiddled with multi-layer icons, but I'd like to experiment with them when I get a chance.
steinio wrote: Also why do i set filters if they get ignored?
Filter is Bobmonium, train unloads Rubyte.
Could you post your save? It may be a problem with migration from a prior Miniloader version.