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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Sep 18, 2019 3:38 pm
by Hearken
kingarthur wrote:
Wed Sep 18, 2019 3:15 pm
Hearken wrote:
Wed Sep 18, 2019 3:01 pm
kingarthur wrote:
Wed Sep 18, 2019 8:27 am
Hearken wrote:
Tue Sep 17, 2019 8:33 pm
kingarthur wrote:
Tue Sep 17, 2019 10:28 am


not really. its a case of something not getting properly replaced by pyhightech and the override needs adjusted in the mod. most likely moved from data to data-updates. ill get it fixed today
Do you mean to say that the High Tech mod is causing the issue? Without this patch I can still craft the basic circuit, so I'm not sure if it is High Tech causing the issue. I've also tried enabling every recipe with (/c for name, recipe in pairs(game.player.force.recipes) do recipe.enabled = true end) but this still won't enable the crafting recipe. I can however give myself the item still.
the recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issue
The newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.
what are they? if you can send me a copy of your save and ill double check everything
Jax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plant

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Sep 18, 2019 3:50 pm
by attashe
kingarthur wrote:
Wed Sep 18, 2019 9:57 am
attashe wrote:
Wed Sep 18, 2019 9:38 am
kingarthur wrote:
Wed Sep 18, 2019 9:21 am
fixed some issues with aaii not working and some issues with bobs electronics not getting overridden properly
I'll test it on evening. More, I found bag with angelbob's - missing Ceramic recipe. Is it problem with Bobs electronics and already fixed?
Most likely. I shift things around so if it an override issue it should be fixed now.

Try the update and If it's not fixed I'll need to know which recipe it is.
Missing recipe for Vacuum Tube [used in Circuit 1 recipe]
PS: AngelBob + Py*mods + AAI

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sun Sep 22, 2019 6:39 pm
by fox117
Hello,

Vacuum tube isn't use for circuit 1 but is use for circuit board (i think it misses the merge enter Vacuum tube (for PY) and Vacuum Tube (for PyCoalTBaA))

I have orther problem for Duralumin and transport science pack :

It takes Duralumin to do the transport science pack, to make this duralumin, it must be the Foundry but for Avanced Foundry you need Invar but you can not have Invar without the Invar tech and you can not access this technology without the transport science pack

I hope to help you and good luck :)

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Tue Oct 01, 2019 3:37 am
by ShinoHarvest
0.9.3 = not fix
Image

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Tue Oct 01, 2019 4:06 am
by kingarthur
ShinoHarvest wrote:
Tue Oct 01, 2019 3:37 am
0.9.3 = not fix
Image
i hate omni so damn much. :x im looking into it now

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Tue Oct 01, 2019 5:22 am
by kingarthur
ShinoHarvest wrote:
Tue Oct 01, 2019 3:37 am
0.9.3 = not fix
Image
"should" be fixed now as of 0.9.4

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Tue Oct 01, 2019 10:43 am
by ShinoHarvest
XD in 0.9.4

Image

(your demon has been spotted)

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Tue Oct 01, 2019 7:27 pm
by Pyrrus
Hello KingArthur,
I am running full AAI, Angel-Bobs, Pyanodon, and Space Exploration. I noticed that the pyanodon ores are not merged with the angel ores in the 0.9 versions.
Affected Ores: Aluminium, Chrome/Chromium, Lead, Nickel, Tin, Titanium, and Zinc

Reverting to the V0.0.56 of the modpack fixes the issue.

Also, I am wondering if you could add a recipe for rare earth ore derivable from angels ores. Currently, as far as I can tell, the rare earth ore is the only non-infinite resource in pyanodons and it would be useful to have a recipe to remedy this. Perhaps a sludge derivative. This would make seablock/island maps, or rampant mod more viable.

Thank you very much for your work in this modpack. I have been greatly enjoying it :D

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Fri Oct 04, 2019 6:25 pm
by TrostNi
Hearken wrote:
Wed Sep 18, 2019 3:38 pm
kingarthur wrote:
Wed Sep 18, 2019 3:15 pm
Hearken wrote:
Wed Sep 18, 2019 3:01 pm
kingarthur wrote:
Wed Sep 18, 2019 8:27 am
Hearken wrote:
Tue Sep 17, 2019 8:33 pm


Do you mean to say that the High Tech mod is causing the issue? Without this patch I can still craft the basic circuit, so I'm not sure if it is High Tech causing the issue. I've also tried enabling every recipe with (/c for name, recipe in pairs(game.player.force.recipes) do recipe.enabled = true end) but this still won't enable the crafting recipe. I can however give myself the item still.
the recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issue
The newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.
what are they? if you can send me a copy of your save and ill double check everything
Jax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plant
I currently have the exact same problem. Is there any chance that it gets fixed somewhen? Since not being able to craft normal assembly machines kind of makes it difficult to play.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Fri Oct 04, 2019 11:46 pm
by kingarthur
TrostNi wrote:
Fri Oct 04, 2019 6:25 pm
Hearken wrote:
Wed Sep 18, 2019 3:38 pm
kingarthur wrote:
Wed Sep 18, 2019 3:15 pm
Hearken wrote:
Wed Sep 18, 2019 3:01 pm
kingarthur wrote:
Wed Sep 18, 2019 8:27 am


the recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issue
The newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.
what are they? if you can send me a copy of your save and ill double check everything
Jax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plant
I currently have the exact same problem. Is there any chance that it gets fixed somewhen? Since not being able to craft normal assembly machines kind of makes it difficult to play.
if you have a save you can send me it will make it much easier to track down whats causing the issue and get it fixed asap. ive got the other one but more helps

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sat Oct 05, 2019 12:36 am
by TrostNi
Ok, here's my save, good luck with the bug hunting.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sat Oct 05, 2019 4:53 am
by kingarthur
TrostNi wrote:
Sat Oct 05, 2019 12:36 am
Ok, here's my save, good luck with the bug hunting.
ok i found the problem. momotweaks is adding basic circuit boards to those recipes after i made changes to the circuit boards in the data updates phase. ive added code to data final fixes to overide them for now and let momosundeass know so that we can make sure we are can fight each other on circuit boards

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sat Oct 05, 2019 1:26 pm
by TrostNi
Thanks for the fast fix. Though these boards are still used in the Jax 35 - Pressure Tanks, though I guess I will need a while to get them and they probably also aren't that critical.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sun Oct 06, 2019 9:54 pm
by 7h3w1z4rd
Seems like this still keeps happening in V0.9.6
Image

I'm only running the mods said to be compatible for debugging sake, so aai, bobs, angels, omni, pyanodon, deadlock and madclown.
The game only crashes on loading of clowns-processing. Without it, the rest loads properly.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Oct 09, 2019 11:28 am
by Falconcommand
Anyone else having problems with the ores?

Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Oct 09, 2019 11:42 am
by kingarthur
Falconcommand wrote:
Wed Oct 09, 2019 11:28 am
Anyone else having problems with the ores?

Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
There was a bug an I just recently got it reported and fixed earlier today. You can download 0.9.9 from github and it should fix that

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Oct 09, 2019 11:47 am
by Falconcommand
kingarthur wrote:
Wed Oct 09, 2019 11:42 am
Falconcommand wrote:
Wed Oct 09, 2019 11:28 am
Anyone else having problems with the ores?

Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
There was a bug an I just recently got it reported and fixed earlier today. You can download 0.9.9 from github and it should fix that
Thanks.

I was thinking I broke something again on my side.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Wed Oct 09, 2019 3:44 pm
by Falconcommand
There are a few other things that I see that is messing around too. Not big things but still a little bothersome. I just realized these are just cosmetic, but I still prefer the py versions.

-The sodium hydroxide is using bobs version
-Lime and limestone are using the Bob's version.
-Sand is also using Bob's version over py's version.
-Bob's electrolyzer is being used for lithium recipe instead of py's one.

The only big (still small) thing is that angels sorting is disabled.

Anyway. Ill keep you updated if I notice any more things.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sat Oct 12, 2019 4:56 pm
by 7h3w1z4rd
Don't know if this has to do with momotweaks or PyCoalTBaA but posting here for reasons :)
Image

Mods in use are the supported ones minus madclowns, check my last post for info.

Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch

Posted: Sat Oct 12, 2019 10:23 pm
by kingarthur
7h3w1z4rd wrote:
Sat Oct 12, 2019 4:56 pm
Don't know if this has to do with momotweaks or PyCoalTBaA but posting here for reasons :)
Image

Mods in use are the supported ones minus madclowns, check my last post for info.
Its omni being trash and breaking things again