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Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sat Dec 30, 2017 9:27 am
by kingarthur
aklesey1 wrote:Why getting syngas with coal gas is moved to fluids tab? May be bug?
uh maybe. i didnt move it. is anything other than pycoal and my patch showing up as affecting that recipe? also are you on latest .16 and everything up to date?

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sat Dec 30, 2017 11:09 am
by aklesey1
Yes all important mods updated
Mod List
Hey people, forgot to ask - can we overwrite stack size for angel's sand bcuz pycp sand has 500 items stack

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sun Dec 31, 2017 9:43 pm
by aklesey1
Happy new 2018 Year to all people! I wish you happiness!

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sun Dec 31, 2017 11:22 pm
by adamcirillo
is there any change to get pycoal elctrolyser recipes added to angels they only work with bobs ones

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Fri Jan 05, 2018 10:35 am
by aklesey1
https://mods.factorio.com/mods/Keiler/functioning-mod
Another nice and useful mod for bob's + angel's mod and PYCP too :)

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Mon Feb 05, 2018 6:55 pm
by aklesey1
Hi KingArthur
Can we add petroleum gas as resource back to game when angel's mod is toggled on?
Arch666Angel decided to replace petroleum gas to methane gas i think its not right - pyanodon wants to use methane gas in early game in PYHT mod
Why i ask about petroleum gas returning? Some recipes in PYCP uses petroleum gas but not methane gas if playing with angel's - petroleum gas by its nature has methane in its composition, but it can not be associated with methane is stupid

What i like - Arch666Angel added solid byproduct from oil - oil residuals - and we can get residual gas from it - but i think residual gas and petroleum gas is not the same, but we must admit its can be similar

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sun Feb 11, 2018 8:26 am
by kingarthur
not making any promises but ill look into it whenever pyhightech releases and i do an update for it. im not sure how easily ill be able to override angels override on petroleum gas

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sun Feb 11, 2018 3:17 pm
by romtos
kingarthur wrote:not making any promises but ill look into it whenever pyhightech releases and i do an update for it. im not sure how easily ill be able to override angels override on petroleum gas
Happy to hear you're planning on updating after pY HighTech release. :) That was my biggest concern.

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Feb 13, 2018 1:29 pm
by aklesey1
kingarthur wrote:not making any promises but ill look into it whenever pyhightech releases and i do an update for it. im not sure how easily ill be able to override angels override on petroleum gas
Lets consult with Arch666Angel about this modification for petroleum gas I don't think he'll mind.
romtos wrote:
kingarthur wrote:not making any promises but ill look into it whenever pyhightech releases and i do an update for it. im not sure how easily ill be able to override angels override on petroleum gas
Happy to hear you're planning on updating after pY HighTech release. :) That was my biggest concern.
It will be my biggest inexpressible badass epic journey with py and angel's mods :mrgreen: 8-) can't wait to watch the hi-teh science pack announcement in PYHT :P
And why is Arch666Angel so did not dare to undertake the development of their own angel's electronics mod - n fact he did really awesomr Angel's Smelting mod

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Fri Feb 16, 2018 9:43 pm
by ZombieMooose
I'm getting this from the game, it's not an error but a missed locale. It occurs during map creation and when I look at it in game, map view is not affected it just shows "Molybdenum ore"; it has your mod as a source on the tooltip.

Unknown key:"autoplace-control-names.infinite-molybdenum-ore"

I do not seem to be able to find regular molybdenum ore during map generation.

Map generation screen.
https://snag.gy/FhbxNY.jpg

Mod List.
https://snag.gy/MWCyH1.jpg

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Fri Feb 16, 2018 9:55 pm
by kingarthur
ZombieMooose wrote:I'm getting this from the game, it's not an error but a missed locale. It occurs during map creation and when I look at it in game, map view is not affected it just shows "Molybdenum ore"; it has your mod as a source on the tooltip.

Unknown key:"autoplace-control-names.infinite-molybdenum-ore"

I do not seem to be able to find regular molybdenum ore during map generation.

Map generation screen.
https://snag.gy/FhbxNY.jpg

Mod List.
https://snag.gy/MWCyH1.jpg
yep thats my fault.

thats because there is a missing localization code for the infinite moly ore. also regular moly doesn't show up on the map. it has to be gotten from angels refining or the ground bore like all other regular ores like iron, copper, tin, etc

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Feb 20, 2018 5:05 am
by laku
could you list the changes your mod does? like most people here, i am playing with a lot of mods and it is just hard to keep track of whats going on. thta would be super awsome.

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Feb 20, 2018 5:15 am
by kingarthur
laku wrote:could you list the changes your mod does? like most people here, i am playing with a lot of mods and it is just hard to keep track of whats going on. thta would be super awsome.
the mod merges any items and fluids that are shared between py mods and angels mods so that the items will work it both mod suits. also overrides molybdenum ore to use angels refining system. no regular ore spawns on map, just infinite moly patches. also fixed the issue with not being able to produce glass for red sci pack due to being unable to get silicon without research.

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sat Mar 24, 2018 3:08 pm
by npuldon
Hello,

There are some items below that seem to have made there way to many recipes for products that don't make any sense. I assume this is a bug either with this mod or the original py coal processing mod.
Fuel Mk01
Limestone
Sand Casting

Screenshot of recipes. This recipe applies to MANY items that don't make any sense.
https://drive.google.com/open?id=1V8vsF ... yXGXC1BYFi

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Sun Mar 25, 2018 12:04 am
by kingarthur
npuldon wrote:Hello,

There are some items below that seem to have made there way to many recipes for products that don't make any sense. I assume this is a bug either with this mod or the original py coal processing mod.
Fuel Mk01
Limestone
Sand Casting

Screenshot of recipes. This recipe applies to MANY items that don't make any sense.
https://drive.google.com/open?id=1V8vsF ... yXGXC1BYFi
thats all on pycoal. its not a bug i think. just a really odd feature that is of questionable usefulness.

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Mar 27, 2018 11:02 am
by aklesey1
Who are ready for PY high-Tech mod, there will be a lot of work to ensure some compatibility, it remains to wait a few weeks

Just look at this thing!
https://i.imgur.com/qa0Klyv.gif
That's freaking awesome 8-) :D
New way to get any science packs

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Mon Apr 02, 2018 4:34 am
by kingarthur
patch has been updated to 0.0.9. small update to fix the gamestopping issue with angels building still using bobs circuit. still combing thru the mods to find and deal with items and recipes and things

if you find any other gamestopping issue let me know and ill fix them asap

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Apr 03, 2018 9:06 am
by kingarthur
updated to 0.0.10. this patch merged a number of duplicate items and i fixed a few recipes in angels that still gave out bobs mods items that couldnt be used anymore

more than likely there are still things ive missed so if you find something let me know

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Apr 03, 2018 10:39 am
by aklesey1
Will py suite be compatible with angel's industries and angel science packs - at least I know for sure that there will be visual graphical changes in angel science packs
So py high-tech is out and i'm worring about new angel's industry compatibility

Re: PyCoalTBaA or the PyCoal Angels Patch

Posted: Tue Apr 03, 2018 10:54 am
by kingarthur
aklesey1 wrote:Will py suite be compatible with angel's industries and angel science packs - at least I know for sure that there will be visual graphical changes in angel science packs
So py high-tech is out and i'm worring about new angel's industry compatibility
until something is officially released for those i cant really say. after industry's and sci pack comes out ill look at them and figure out a way to make them both play nice together