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[0.15] Wireless Signals - lite version

Posted: Mon Jun 12, 2017 9:06 pm
by thelordodin
Fork from: viewtopic.php?f=97&t=17271

Changes:
1. Range is unlimited (should use less CPU than original mod)
2. Channels and subchannels
3. Receipies and tech are much cheaper
(I wonder why author didn't made 1 and 2 as an option in his mode?...)

Graphics were taken from v 0.14 so tech might be miss-sized

Re: [0.15] Wireless Signals - lite version

Posted: Thu Jun 22, 2017 2:43 am
by doc
Hi,

Received an error while testing this mod, attached screenshot.

I had started implementing something similar in my Portal Research mod so the player can send circuit signals from asteroid outposts back to their base, so I was just investigating to see if I could make this mod an optional dependency instead!

Re: [0.15] Wireless Signals - lite version

Posted: Sat Jun 24, 2017 2:22 pm
by thelordodin
Fixed. (Some debug code left behind. Commenting out this line solves the problem)

Re: [0.15] Wireless Signals - lite version

Posted: Fri Jul 28, 2017 8:50 pm
by HactarCE
Sorry if I'm misunderstanding -- is there a download link for this? How do I install this "lite version"?