Any chance you could give a little explanation about how you got rail signals to work in conjunction with this mod?vortex1967 wrote: by vortex1967 » Sat Aug 19, 2017 11:07 am
Sorry, in advance for the long post. There is a lot involved in getting this mod to work automatically with no, or very little intervention by the player.
The station at the smelters uses an expanded and adapted version of the outpost design.
All the following images are taken from the station at the smelters.
At the moment designs have been laid out into sections for ease of trouble shooting.
Blueprints...I am using the 'Lighted Power Pole Mod' and all the signal wires are run along these poles. I will have to redo all the logic stuff onto vanilla poles.
I have a small system set up where a pair of locomotives brings in empty cars and swaps it for full cars, but the whole system is one big block, which is a bad plan long term.
Your screenshots seem to have signals on the tracks. How do you get your locomotives to approach parked rolling stock and successfully connect?