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[MOD 0.10.X]Fallout-cars0.12.3[mini fix][11.07.14]

Posted: Mon Jul 07, 2014 4:50 pm
by Savaro
Mini-mod based on fallout tactics vehicles sprites. currently not balanced.
adds 1 new tech (Vault-Tec) new cars + tank:

Image

Update history
download v0.12.3: https://www.mediafire.com/?b98ytn7v3wnmn6y
download v0.12.1: https://www.mediafire.com/?zj281ibss7ozvjy

Re: [MOD 0.10.X] Fallout-cars v 0.5.2

Posted: Mon Jul 07, 2014 8:13 pm
by Airat9000
good!

Re: [MOD 0.10.X] Fallout-cars v 0.12.1 [updated: 08.07.14]

Posted: Wed Jul 09, 2014 4:57 pm
by djnekkid
downloaded this one, but there is a couple of problems:
the APC and tank require > 1 stack of iron and steel, thus it cant be built. Probably needs to be reduced to either 100 or 2x100

Re: [MOD 0.10.X] Fallout-cars v 0.12.1 [updated: 08.07.14]

Posted: Wed Jul 09, 2014 5:07 pm
by Savaro
djnekkid wrote:downloaded this one, but there is a couple of problems:
the APC and tank require > 1 stack of iron and steel, thus it cant be built. Probably needs to be reduced to either 100 or 2x100
ooops, me bad)thanx!
fix uplited to v0.12.3 .

for current recipes cost not balanced, u can change it with files in "Fallout-cars\prototypes\recipe", all changes are welcome.

Re: [MOD 0.10.X]Fallout-cars 0.12.3[Battle tank update][9.07

Posted: Thu Jul 10, 2014 2:13 pm
by Andu1991
Fallout-cars 0.12.3 is Dependencies: base >=0.12.3
and Base Mod: 0.10.2
so ya it doesnt work :( o well back to 0.12.1

p.s. love this mod good work sir :D i like everything based on fallout or any post apocalyptic games

Re: [MOD 0.10.X]Fallout-cars 0.12.3[Battle tank update][9.07

Posted: Thu Jul 10, 2014 4:11 pm
by Savaro
Andu1991 wrote:Fallout-cars 0.12.3 is Dependencies: base >=0.12.3
and Base Mod: 0.10.2
so ya it doesnt work :( o well back to 0.12.1

p.s. love this mod good work sir :D i like everything based on fallout or any post apocalyptic games
thanx for report and faith!
rar file updated when i see that(think that nobody download it anyway^^")
file link dont changed

mod must work under 0.9.x version, but for current i test it only on 0.10.x

Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Posted: Thu Jul 10, 2014 8:40 pm
by Vitduo
Rar? Argh, do not use rar archives, Factorio don't see them :? Users must re/un-pack this archives. But you can use ZIPs

Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Posted: Thu Jul 10, 2014 8:52 pm
by Rahjital
Yeah, unfortunately Factorio can only see through zip files, which is a shame since it could make graphics-heavy mods a lot smaller. When you use zip files, players can simply drop them in the mods directory with no need to actually unpack.

Re: [MOD 0.10.X]Fallout-cars0.12.3[Battle tank update][10.07

Posted: Fri Jul 11, 2014 5:16 am
by Savaro
Vitduo wrote:But you can use ZIPs
Спасибо, не знал оО
Rahjital wrote:Yeah, unfortunately Factorio can only see through zip files, which is a shame since it could make graphics-heavy mods a lot smaller. When you use zip files, players can simply drop them in the mods directory with no need to actually unpack.
change to zip, sorry miss that game can see zip.

Re: [MOD 0.10.X]Fallout-cars0.12.3[mini fix][11.07.14]

Posted: Fri Aug 15, 2014 11:32 am
by cpy
What is the tank ammo?
Nvm, i'm so blind. :D