[MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

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FuryoftheStars
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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by FuryoftheStars »

Choumiko wrote:I just updated FatController to 0.16, right now (Factorio 0.16.15) remote controlling trains doesn't work. This bug will be fixed in Factorio 0.16.16

https://mods.factorio.com/mods/Choumiko ... Controller
\o/

Thank you!
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by steinio »

Hi Choumiko,

something changed at 0.16.22 and i get this error:

Code: Select all

39.573 Mods to disable:Fehler beim Laden der Mods: Error while loading entity prototype "fatcontroller" (player): Key "enter_vehicle_distance" not found in property tree at ROOT.player.fatcontroller
Modifications: The Fat Controller › Bob's Assembling machines
Cu, steinio
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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

It's the newly added PlayerPrototype::enter_vehicle_distance property. For some reason it's required, and will not be assigned a default value.

Edit: Rseding91 says he will add a default value. viewtopic.php?f=30&t=57415&p=340262#p340258

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by aober93 »

just added the line "enter_vehicle_distance = 1," in the prototypes/fatcontroller.lua by all the other properties for the time being

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

aober93 wrote:just added the line "enter_vehicle_distance = 1," in the prototypes/fatcontroller.lua by all the other properties for the time being
I've done the same, but using 0 instead.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by aklesey1 »

Factorio 0.16.22
Error when loading https://yadi.sk/i/rsLRvJrh3S5VxE also bob's assemblers mod can't load when The Fat Controller mod can't load
Works good when on factorio 0.16.21 or earlier
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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by Cobalt40 »

aklesey1 wrote:Factorio 0.16.22
Error when loading https://yadi.sk/i/rsLRvJrh3S5VxE also bob's assemblers mod can't load when The Fat Controller mod can't load
Works good when on factorio 0.16.21 or earlier
I'm getting this error, too, on 0.16.22. I get the same message in aklesey1's link.
Strangely, I can turn Bob's Assemblers on without issue if Fat Controller is turned off first.

I went a little further and tried turning on Fat Controller without Bob's Assembly. Now, I get a similar error message except the conflict is with Bob's Electronics instead. After turning off Bob's Electronics, Fat Controller is all that remains in the subsequent error message and cannot be turned on by any means.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

That error is already fixed if you are willing to unzip your mod and add a line. Read the last few posts.

It should also be fixed by 0.16.23, when it comes out.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by FuryoftheStars »

Hi Choumiko,

I've noticed something wrong with the "show name" option. It doesn't seem to work. I tick the check box, but it doesn't do anything. Closing and re-opening the window shows the check box cleared again.
My Mods: Classic Factorio Basic Oil Processing | Sulfur Production from Oils | Wood to Oil Processing | Infinite Resources - Normal Yield | Tree Saplings (Redux) | Alien Biomes Tweaked | Restrictions on Artificial Tiles

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by 8Zn »

Hi,

there is a startup error due to today's update:
Error while loading prototype "fatcontroller" (player): Unknown flag "pushable"

Greetings, 8ZN

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by aober93 »

edit it out in "fatcontroller.lua" remove the pushable

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by aober93 »

This line here is causing heavy stutter every like 2 seconds on my recent map. Only this map tho, but its my biggest.

in trainlist.lua on line 210 in the current release
local records = (ti.train.schedule and ti.train.schedule.records and #ti.train.schedule.records > 0) and ti.train.schedule.records or false

I am not able to go deeper than that and dont know the purpose of it. I followed it down from a path that updates alarms. On the way down i figured this mod is hellishly nested. Just this path consumes around 90% of the script runtime, not counting the heavy stutter.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by Rubicj »

Any plans for .17? This mod is one of my required mods for starting a new save, it makes Factorio so much better.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

Man, chill, it's been less than 10 hours since 0.17 dropped.

Try editing info.json yourself in the meantime.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by Rubicj »

dgw wrote:
Wed Feb 27, 2019 2:57 am
Man, chill, it's been less than 10 hours since 0.17 dropped.

Try editing info.json yourself in the meantime.
I've never tried modding before, but this actually inspired me to try. Editing the json caused it to attempt to run, with a crash on start about the type "monolith" in TheFatController_3.0.4 > prototypes > style.lua at line 116. I can't find anything in any of the 17.0 - 17.4 patch notes about changing any of that stuff, so I'm not sure how to fix it. Anyone have any ideas?

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

With the GUI overhaul, a bunch of the mod UI is probably broken from using and/or extending styles that were edited or deleted. I'd expect that, actually, now that I think about it.

I guess the info.json trick won't help this mod… but this post regarding F.A.R.L. is encouraging. It means Choumiko is still around, at least.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by fladnag999 »

Looks like Version 0.17.35 broke this mod.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by T-Blade »

Crash when loading (Bobs only crashes when loading together with this mod) edit: forgot to mention: version 17.35
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2019-05-02 22_19_15-Factorio 0.17.35.png
2019-05-02 22_19_15-Factorio 0.17.35.png (24.56 KiB) Viewed 6463 times

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by dgw »

The "player" entity type was renamed to "character" in 0.17.35, so it's probably an easy fix.

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Re: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7

Post by Choumiko »

Fixed in the latest update.

The mod update from yesterday should already have worked with 0.17.34 and 0.17.35 (if i had guessed that they also renamed the icon :D)

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