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[MOD 0.14.x] Mouse Bits - v0.3.0

Posted: Sun Mar 12, 2017 1:36 pm
by Akka-Wakka
Mod-Info-Header
  • Name: Mouse Bits
  • Version: 0.3.0
  • Factorio-Version: 0.14.22
  • Description: Force placement in straight lines, in patterns, or with spacing.
  • License: CC0
  • Release: 2017-03-11
  • Download-Url: Download
  • Website: https://github.com/AkkaWakka/MouseBits
  • Dependencies: None
  • Category: Helper
Description:
Makes life easier by letting you just click and drag!
  • Restrict placement to either Up/Down, Left/Right, or Diagonals.
  • Define and place entities in simple patterns without having to place everything individually.
The first item placed sets the base.
  • If you've enable an axis restriction, entities not placed on the same x, y, or diagonal line as the base will be moved to that line (e.g. long belts).
  • If you've defined a pattern, entities are only placed if they fit the pattern (e.g. inserters).
  • If you've set a spacing, entities will only be placed that far apart (e.g. chemical plants).
You can have any combination of these. For example, inserters placed every 2 tiles apart, skipping every 6th inserter, in a diagonal line.

Everything can be set through a simple GUI, or hotkeys to set the axis restrictions and reset everything.

If you have any comments, suggestions, etc., I'd really appreciate your feedback either here or on GitHub Issues.

Controls:
Controls
Default Hotkeys:
Default Hotkeys
Known Quirks/Issues:
Known Quirks and Issues
Planned Features:
Planned Features
Changelog:
Changelog

Re: [MOD 0.14.x] Mouse Bits - v0.2.3

Posted: Mon Mar 27, 2017 12:58 pm
by ssilk
Screen Shot 2017-03-27 at 00.33.29.png
Screen Shot 2017-03-27 at 00.33.29.png (178.06 KiB) Viewed 2884 times

Re: [MOD 0.14.x] Mouse Bits - v0.3.0

Posted: Mon Mar 27, 2017 2:03 pm
by Akka-Wakka
Hmm. I thought I'd fixed that.

Could you tell me what version of the mod your using and what you were trying to place please.

Re: [MOD 0.14.x] Mouse Bits - v0.3.0

Posted: Tue Mar 28, 2017 12:29 am
by ssilk
I used 0.2.3. And I placed concrete as ghost (10x10, the biggest possible brush-size).

Re: [MOD 0.14.x] Mouse Bits - v0.3.0

Posted: Thu Mar 30, 2017 7:44 pm
by wahming
Does not work very well with large entities. E.g. I'm placing a row of steam engines horizontally with X-axis enabled. If I go off by 1 square, it is unable to place it in the correct position. Only if I'm more than 3 squares (the width of the steam engine) off.

Re: [MOD 0.14.x] Mouse Bits - v0.3.0

Posted: Thu Mar 30, 2017 8:02 pm
by wahming
Also, this happened while playing around with power poles, X-axis and 7 spacing. I'm using the long reach mod.

On the whole though, I'm loving this mod. Definitely on my must have list.

Edit: It's happening quite frequently, under various conditions. I'm crashing too frequently to make progress :o

Image