[0.10.0] Square Stack Sizes, return to the powers of two.
Posted: Sat Jun 07, 2014 8:53 am
For those who dislike the new version's stack sizes, I'd like to present my small contribution.
The name is a little misleading. All stack sizes have been set to a number equal to a power of two. Yeah, I know 2^(2n+1) isn't a square number.
If I did it all correctly, all stack sizes have been returned to 0.9.8 stack sizes, with the following exceptions.
All guns except submachine gun had a stack size of 4. Submachine gun had a stack size of 1. I made that group consistent.
Ammo which had a stack size of 100 before has been changed to 128.
Ammo which had a magazine size of 10 (normal, piercing, and shotgun ammo) has been upped to 16, and a magazine size of 100 (flame thrower) has been upped to 128.
Please note, I have not changed ammo DPS, merely improved how long the ammo lasts.
Beside that, I made two other relatively minor modifications which I believe fit the spirit of the mod:
Inserter stack size boost has been buffed, in that each level is twice as powerful as the last. Inserter bonus 1 makes the inserter move 2 at once. Inserter bonus 2 makes the inserter move 4 at once. Inserter bonus 3 makes the inserter move 8 at once. Inserter bonus 4 makes the inserter move 16 at once.
Cargo Wagons now have 80 inventory slots, the same as a car.
when they only have 15 slots, less than a wooden chest by one, they cause endless debate on if they're actually worth using. With 2-4 inserter stack size boosts, the cargo wagons are now king.
Square Stack Sizes Download
Please share if you find a stack I missed. I considered going after the tech tree requirements, but don't really feel the need for the powers of two there.
If you'd prefer a "purist" mod without the edits to the ammo, inserter stack sizes, and cargo wagons, give me a shout.
As for the requester chest UI using powers of ten, I'm a noob and stuck on how to fix that.
The name is a little misleading. All stack sizes have been set to a number equal to a power of two. Yeah, I know 2^(2n+1) isn't a square number.
If I did it all correctly, all stack sizes have been returned to 0.9.8 stack sizes, with the following exceptions.
All guns except submachine gun had a stack size of 4. Submachine gun had a stack size of 1. I made that group consistent.
Ammo which had a stack size of 100 before has been changed to 128.
Ammo which had a magazine size of 10 (normal, piercing, and shotgun ammo) has been upped to 16, and a magazine size of 100 (flame thrower) has been upped to 128.
Please note, I have not changed ammo DPS, merely improved how long the ammo lasts.
Beside that, I made two other relatively minor modifications which I believe fit the spirit of the mod:
Inserter stack size boost has been buffed, in that each level is twice as powerful as the last. Inserter bonus 1 makes the inserter move 2 at once. Inserter bonus 2 makes the inserter move 4 at once. Inserter bonus 3 makes the inserter move 8 at once. Inserter bonus 4 makes the inserter move 16 at once.
Cargo Wagons now have 80 inventory slots, the same as a car.
when they only have 15 slots, less than a wooden chest by one, they cause endless debate on if they're actually worth using. With 2-4 inserter stack size boosts, the cargo wagons are now king.
Square Stack Sizes Download
Please share if you find a stack I missed. I considered going after the tech tree requirements, but don't really feel the need for the powers of two there.
If you'd prefer a "purist" mod without the edits to the ammo, inserter stack sizes, and cargo wagons, give me a shout.
As for the requester chest UI using powers of ten, I'm a noob and stuck on how to fix that.