[MOD 0.15.x] Minimap autohide

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PotatoFactory
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Re: [MOD 0.15.x] Minimap autohide

Post by PotatoFactory »

I'm having a problem with the mod. A while back I noticed my alerts had stopped working. I just learned now that I must have pressed ctrl + N to disable them. The problem now though is that ctrl + N doesn't work. Even on new/old maps it doesn't even hide the alerts anymore. And yet all other options for hiding the minimap, research bar and toolbar work fine. Rebinding the key for alerts didn't work.

I'm on 0.15 btw, the current official release version.
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theReubenator
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Re: [MOD 0.15.x] Minimap autohide

Post by theReubenator »

hello daniel34.
I seem to have found a bug. If the player logs out of the game whilst the mouse is hovering over an entity that will hide the map, disables the mod, and then reloads the save (without the mod running), the minimap won't appear and won't come back unless the mod is reloaded. this isn't a big problem but I thought I might let you know.

(btw I made a slight alteration to your mod that adds in many more entities that will autohide the map. You can check it out: https://mods.factorio.com/mod/more-minimap-autohide)
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Rkelley41
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Re: [MOD 0.15.x] Minimap autohide

Post by Rkelley41 »

Any updates coming for 0.17?

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Optera
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Re: [MOD 0.15.x] Minimap autohide

Post by Optera »

UI Hotkeys has configurable keys to hide any ui element including the minimap.
Download: https://mods.factorio.com/mod/UI_Hotkeys

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