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[MOD 0.15] Water Fix

Posted: Wed Dec 21, 2016 1:06 am
by Earendel
Title: Water Fix
Short Description: Fixes the water graphics so that it can blend into any terrain type, including concrete, stone brick and modded biomes. Concrete and stone brick can also be placed right up to the edge of the water. Also fixes some of the weirdness related to placing landfill
Name: water-fix
Factorio Version: 0.14
Mod State: Beta
Dependencies: Base
Author: Earendel
Downloads: Mod Portal
waterfix.png
waterfix.png (36.3 KiB) Viewed 3215 times

Re: [MOD 0.14] Water Fix

Posted: Wed Dec 21, 2016 2:49 am
by Xeanoa
Is this going into 0.15 then? Because that sounds like it should.

Re: [MOD 0.14] Water Fix

Posted: Wed Dec 21, 2016 2:43 pm
by Earendel
Probably not. There's a trade-off, being able to blend with any type of land tile means sacrificing the tufty grass edging effect so it doesn't look quite as good as the original.

Re: [MOD 0.15] Water Fix

Posted: Mon Nov 27, 2017 12:39 am
by PantherX
Can I make a suggestion that you move this block to data-updates.lua so that it can make this change to tiles that are added by other mods?

Code: Select all

for _, item in pairs(data.raw.item) do 
	if item.name ~= "landfill" and item.place_as_tile then 
		item.place_as_tile.condition_size = 1
	end
end
Currently it depends on the mod load order as to when the water fix is run and therefore it doesn't always apply to new tiles added by other mods.