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[MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Sat Oct 22, 2016 11:03 am
by MudRaker
Type: Mod
Name: Terraforming
Description: Adds terraforming equipment - bridge builders, moat diggers and drawbridges
Graphics by: No-one yet ... I need help if anyone is interested
Version: 0.12.x
License: CC BY-NC-SA 4.0
Release: 19-08-2015
Tested With Version: 0.13.20
Website: This page.
Tags: defence, bridge, moat, logistics, robots

Recent changes - Oct 2016
  • Fix localised technology names
  • Upgrade to support 0.13 & 0.14 and add to factorio mod site - future updates posted at mods.factorio.com
[/color]Machines that terraform the planet: building fords and bridges, digging moats and drawbridges for safe passage across the moat.
Deliberately slow and ponderous machines. Low technology machines need constant attention and feeding of materials, but at higher levels can sustain long distances without intervention.
Bridges
Moats
DrawBridges
Prefabrication
Logistics
Description
Protect Your Factory
Change List
Older versions available viewtopic.php?f=93&t=15038&p=101939#p101939

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Thu Feb 23, 2017 8:29 pm
by system
Moat digger always stops after making 1 patch of water (report about obstacle, even there is nothing in 100 range). Any ideas what i'm doing wrong? I tried prefabricated and raw materials.

Edit: Moat Digger don't move at all in my game.

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Thu Feb 23, 2017 10:34 pm
by Lanka
Everytime moat digger moves, it consumes everything in the "wood" slot. Everything else seems to work as expected.

I understand this thing needs to be slow&boring to use, but having to babysit it digging every hole and adding 1 wood - rinse and repeat infinity - is just little bit silly..

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Mon Mar 20, 2017 10:00 pm
by athanassios
love the mod idea, but i am having the same issue with the moat digger eating all the wood after a single run!

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Tue Mar 21, 2017 4:13 am
by BlooSkies
The bridge builder does the same, but only with the "natural" option.
Concrete bridges work fine. I'd suspect the paved moats to work the same?

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Thu Mar 23, 2017 10:19 am
by spanky1044sback
I'm using an older version of the mod because I prefer v0.12 of Factorio. Thus, I'm using v12.5 of the mod. However, i keep getting an "attempt to compare number with nil" error on line 854 or 862 of the control.lua. Any recommendations? Thanks in advance.

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Fri Apr 14, 2017 2:45 pm
by acidcrash
Has this mod been abandoned? I'm getting the same issue with the moat digger both stopping claiming a non-existant obstacle and using all the wood in one go

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Tue May 09, 2017 10:12 pm
by Spuds
Factorio version
0.14.23
Moat digger digs one square when going south, then complains of hitting something (must pick upup before can access menu). refuses to go north at all 'obstruction detected'. works eastbound and westbound.

bridge builder untested

Re: [MOD 0.14.x] Terraforming - Bridges, Moats & Drawbridges

Posted: Tue Feb 06, 2018 12:36 am
by sumdawgy
acidcrash wrote:Has this mod been abandoned? I'm getting the same issue with the moat digger both stopping claiming a non-existant obstacle and using all the wood in one go
RIP terraformer,,,,you are missed.