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[MOD 0.15] Manual Inventory Sorting

Posted: Sun Oct 16, 2016 10:06 am
by theRustyKnife
Manual Inventory Sorting

Description:

This mod adds various hotkeys and settings to allow you to sort your inventory exactly the way you want to.
Long description

Details:

This thread is meant for questions and discussion only - please post bugs and suggestions on the mod portal or GitHub. Thanks


Downloads on the mod portal

Re: [MOD 0.14] Manual Inventory Sorting

Posted: Mon Nov 07, 2016 7:40 am
by theRustyKnife
Version 1.5.4 released.
Changes:
* Fixed filtered car sorting (5284)

Re: [MOD 0.14] Manual Inventory Sorting

Posted: Sat Dec 10, 2016 9:42 pm
by theRustyKnife
Version 1.5.5 released.
Changes:
* Fixed sorting of certain items would cause a crash when there were filters for them (6067)
* Fixed a possible crash when sorting cars or wagons with bigger inventories than any chest

Re: [MOD 0.15] Manual Inventory Sorting

Posted: Mon Apr 24, 2017 6:38 pm
by theRustyKnife
Version 1.6.0 released.
Changes:
* Updated for Factorio 0.15

New Version Released

Posted: Mon Jun 05, 2017 7:08 pm
by theRustyKnife
Version 1.6.1 released.
Changes:
* Fixed stackable items with equipment grids could get deleted in some cases ([14638](https://mods.factorio.com/mods/theRusty ... sion/14638))

New Version Released

Posted: Sat Jul 15, 2017 8:11 am
by theRustyKnife
Version 1.7.0 released.
Changes:
+ A new option for part inventory sorting for sorting beggining/end of the inventory ([10](https://github.com/theRustyKnife/Manual ... ng/pull/10))

New Version Released

Posted: Sat Dec 16, 2017 11:50 am
by theRustyKnife
Version 1.8.0 released.
Changes:
* Updated for 0.16
* Fixed that opened blueprint books and similar items would close when the inventory was sorted ([4](https://github.com/theRustyKnife/Manual ... g/issues/4))

New Version Released

Posted: Sat Dec 16, 2017 8:54 pm
by theRustyKnife
Version 1.8.1 released.
Bugfixes
  • Fixed filters in the main inventory weren't taken into account

New Version Released

Posted: Fri Feb 02, 2018 3:59 pm
by theRustyKnife
Version 2.0.0 released.
Features
  • Added an option to automatically sort containers when opened (5a5f1b0dadcc441024d76d79)
  • Added an option to automatically sort player's inventory when opened
Changes
  • Used the new API features to replace the old sorting mechanism (0.16.21)
  • Autosort is now much faster and sorts on each inventory change
  • Settings have been moved to the mod options (autosort is only togglable via the hotkey)
  • Removed part inventory sorting as it's not possible with the new system

Re: [MOD 0.15] Manual Inventory Sorting

Posted: Thu Jun 14, 2018 11:46 am
by KroshkaRoo
Hello!
Have a CTD from game, if trying to open power armor grid

Code: Select all

Error while running event manual-inventory-sort::on_gui_opened (ID 83)
LuaEquipmentGrid doesn't contain key type.
stack traceback:
	__manual-inventory-sort__/control.lua:46: in function 'sort_buttons_gui'
	__manual-inventory-sort__/control.lua:83: in function <__manual-inventory-sort__/control.lua:79>

New Version Released

Posted: Fri Jun 15, 2018 9:03 pm
by theRustyKnife
Version 2.0.1 released.
Bugfixes

New Version Released

Posted: Sat Jun 23, 2018 9:40 am
by theRustyKnife
Version 2.0.2 released.
Bugfixes