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[MOD 0.14] Lord Of War 0.0.2

Posted: Sun Aug 28, 2016 7:44 pm
by safan
Lord Of War

Info:
  • Name: LordOfWar
  • Latest Release: v0.0.2, 25/8/2016
  • Factorio Version: 0.14.1
  • Download: Github
  • Tags: endgame, resource sink, challenge
  • Author: SafaN

Short description

This mod adds an interface that will ask for certain goods (guns, armor, explosives, ammunition). When completed the player is rewarded with credits and a new order with higher values.
Goal is to reach Lord Of War status.

long description
notes
images
questions for testers

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Sun Aug 28, 2016 7:50 pm
by Supercheese
Your images aren't loading for me.

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Sun Aug 28, 2016 7:54 pm
by SuicidalKid
Supercheese wrote:Your images aren't loading for me.
They're loading for me, it looks like you got here right when he edited it.

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Sun Aug 28, 2016 7:59 pm
by SuicidalKid
I'm not sure if this is intentional, but if you're going to request resources from a mod, please list it as a dependency in the post/mod description:

Image

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Sun Aug 28, 2016 8:11 pm
by safan
it's not intentional, but i've copied the entire gui more or less from advanced logistics. One of the task i've still to do is to clean styles.lua from all the stuff i don't actually use. You shouldn't have a problem using this mod without advanced logistics. I've tested it without.

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Thu Sep 08, 2016 5:30 am
by Alukat
safan wrote:it's not intentional, but i've copied the entire gui more or less from advanced logistics.
and i get the error that this doesn't match any mod.

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Thu Sep 08, 2016 3:53 pm
by safan
should be fixed that you can't use it without having the advanced logistics system installed

Re: [MOD 0.14] Lord Of War 0.0.2

Posted: Fri Sep 09, 2016 10:53 am
by miturion
Nice, some other goals than rocket launching. Good work.