[MOD 0.14] Lord Of War 0.0.2

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safan
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[MOD 0.14] Lord Of War 0.0.2

Post by safan »

Lord Of War

Info:
  • Name: LordOfWar
  • Latest Release: v0.0.2, 25/8/2016
  • Factorio Version: 0.14.1
  • Download: Github
  • Tags: endgame, resource sink, challenge
  • Author: SafaN

Short description

This mod adds an interface that will ask for certain goods (guns, armor, explosives, ammunition). When completed the player is rewarded with credits and a new order with higher values.
Goal is to reach Lord Of War status.

long description
notes
images
questions for testers
Last edited by safan on Sun Aug 28, 2016 7:53 pm, edited 2 times in total.


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SuicidalKid
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Re: [MOD 0.14] Lord Of War 0.0.2

Post by SuicidalKid »

Supercheese wrote:Your images aren't loading for me.
They're loading for me, it looks like you got here right when he edited it.
I have no idea what I'm doing.

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SuicidalKid
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Re: [MOD 0.14] Lord Of War 0.0.2

Post by SuicidalKid »

I'm not sure if this is intentional, but if you're going to request resources from a mod, please list it as a dependency in the post/mod description:

Image
I have no idea what I'm doing.

safan
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Re: [MOD 0.14] Lord Of War 0.0.2

Post by safan »

it's not intentional, but i've copied the entire gui more or less from advanced logistics. One of the task i've still to do is to clean styles.lua from all the stuff i don't actually use. You shouldn't have a problem using this mod without advanced logistics. I've tested it without.

Alukat
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Re: [MOD 0.14] Lord Of War 0.0.2

Post by Alukat »

safan wrote:it's not intentional, but i've copied the entire gui more or less from advanced logistics.
and i get the error that this doesn't match any mod.

safan
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Re: [MOD 0.14] Lord Of War 0.0.2

Post by safan »

should be fixed that you can't use it without having the advanced logistics system installed

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Re: [MOD 0.14] Lord Of War 0.0.2

Post by miturion »

Nice, some other goals than rocket launching. Good work.

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