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[MOD 0.3.2] Repair tool mod
Posted: Wed Feb 27, 2013 3:38 pm
by rk84
Get your wrench and nuts here!
This tool can fix anything and makes anything better than new.
(no tech requirements. repices uses only iron)
https://www.dropbox.com/s/op1fbmmh65477 ... irtool.zip (unpack in mods folder)
Re: [MOD 0.2.8] Repair tool mod
Posted: Wed Feb 27, 2013 4:50 pm
by kovarex
Haha, I see what you did there, clever
If we cap the maximum health and make it shoot only when it is not at max, this could be usable in normal game
P.S. I can't download from that site, it needs registration
Re: [MOD 0.2.8] Repair tool mod
Posted: Wed Feb 27, 2013 5:39 pm
by rk84
kovarex wrote:Haha, I see what you did there, clever
If we cap the maximum health and make it shoot only when it is not at max, this could be usable in normal game
P.S. I can't download from that site, it needs registration
Thanks. I was not actually aware of the need of registration. So I changed the link.
I got nothing against trees and animals, but targeting only mechanical entities could be nice.
Re: [MOD 0.2.8] Repair tool mod
Posted: Wed Feb 27, 2013 8:36 pm
by ficolas
u can heal creepers with that I think?
u need lua code to make that dont happend?
Also, VERY good idea
Re: [MOD 0.2.8] Repair tool mod
Posted: Sun Mar 03, 2013 11:05 am
by crom
Nice one! I really like this mod. Thanks!
This feature really should be added to normal game... with fixed max health and check that it doesn't "fix" mobs or anything other strange
Re: [MOD 0.3.2] Repair tool mod
Posted: Tue Apr 02, 2013 10:04 am
by rk84
Updated.
Re: [MOD 0.3.2] Repair tool mod
Posted: Fri Apr 05, 2013 12:26 pm
by Toma
I equipped the wrench and the nuts, but I cant repair something with space or c? How does it work?
Re: [MOD 0.3.2] Repair tool mod
Posted: Fri Apr 05, 2013 2:27 pm
by rk84
Toma wrote:I equipped the wrench and the nuts, but I cant repair something with space or c? How does it work?
It works like flamethrower. So you need to target with you mouse (space or c both should work in firing) and to get full effect move as close as possible.
Re: [MOD 0.3.2] Repair tool mod
Posted: Thu Dec 12, 2013 5:46 pm
by rk84
Because structures can be repaired with repair-pack (since version 0.8).
There is no reason to maintain this mod. It can be treated as abandoned/dead/archived.
Sub-forum that matches the status could be made and this thread could be moved there. Mayby lock the thread too?
Re: [MOD 0.3.2] Repair tool mod
Posted: Tue Dec 17, 2013 7:53 am
by kovarex
Thank you for the suggestion, so I'm moving this to the new subsection, obsolete mods.