Video demo : https://www.youtube.com/watch?v=qpqdbxZuo1M&t=0s
Mod portal link : https://mods.factorio.com/mods/devilwar ... tinguisher
Git repository : https://github.com/jfmmm/Factorio-fire-extinguisher-mod
It work just like the flamethrower, but remove flame instead of placing them.
The fire entity don't have health so they are removed instantly, I'm still trying to figure out if I can fade them out over several ticks.
I'm considering nerfing the range to about 60-75% the one of the flamethrower and would love your opinion about that.
- Bob mod ingredient support (better recipe with co2 and shit, not a chemist so would love some help with figuring that out)
Better ground texture and some powder that flow in the wind once I figure out how to tint the flamethrower smoke white.
- Fire extinguisher capsule with larger coverage area, for when you rather use you 3 weapon slot for something with more DPS.
- Fire extinguisher weapon slot for tank and car.
- Fire extinguisher turret (not sure how that would work yet).