[MOD.12.x][0.13.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 08, 2016 5:35 am
by BOFan80
This is S.A.M. (Super Assembling Machine]
With S.A.M. you can produce a lot of final Products like normal Assambling machines or Solar panels in one new Assemblingmachine. For more Information please read the long Description.
Name: Super_assembling_machine
Version: 0.1.1
Title:Super Assembling Machine (S.A.M.)
Author: BOFan80
Release: May 8th 2016
License: MIT License https://opensource.org/licenses/MIT
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Long Discription
I want to introduce here is my new Mod Sam.
The basic idea was to automatically create the most final products in one machine.
Currently, the mod is still in a beta phase, I will but now already offer to download. The reason for this is quite simply the balancing. I think that if more players to look at the Mod, more problems are found, as if I would do it alone.
What the modding concerns of Factorio, I am still a beginner. Therefore, it may be that my code is very messy and not always tidy. For help, I'm always grateful. Also in German, because my English is not the best
Now to the heart of the Mod.
The main component is the Super Assembling Machine. All new recipes can be made only there. S.A.M. has 8 module slots and up to 8 ingredients. It can process both solid and liquid ingredients. Furthermore, I've thought of the Sam-circuit. Each new recipe which is prepared in a SAM, needs this as a catalyst.
The main recipes for research and development have been implemented yet.
3. Party Mods are not supported yet, I have to adjust each recipe individually.
Only articles are made, which can be also provided in the normal Assembling Maschines. The chemical plant is not yet supported. However, this is still on my to-do list.
Changelog
version 0.1.2
Balancing
Recipe of the Sam-Circiut balanced, output is now 2 circiuts
Sam need now Automation 2, Advanced electronics and Advanced Material Processing 2, so its later in Game avaible, when you dont nee so much coal in game
Version 0.2.0
You must now choose between logisticrobots or S.A.M
If you research one of them you can't research the other tech.
So if you choose S.A.M. you must transport all ingredients with belts.
Version 0.2.1
bugfixing during a little bug it was possible to research S.A.M and logistic-robotics. Now, so i hope, i delete this bug
Version 0.3.0
ready for 0.13.x
Remove decision between S.A.M. and Logistic Robots
added Chemplant version of S.A.M.
Version 0.3.0 ist early Beta, please report any Bugs
To Do List:
adding chemical plant at S.A.M. with recipes added with version 0.3.0 fpr Factorio 0.13.x
adding Final Products
adding 3. Party Mods (mod suggestions are welcome)
Do you want more Vanilla Items as a recipe. Please Tell me, so i can add this recipes
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 08, 2016 7:10 am
by Koub
OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 08, 2016 11:16 am
by BOFan80
Koub wrote:OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
That's not right.
You must produce all Items, who didn't produce in the normal assembling machines. You also need all Chemical plants and furnace. You must Prduce batterys, plastic bars etc. Only the last step(s) are reduce to one step.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 08, 2016 3:16 pm
by Lurkily
But the goal seems to be to produce anything in one step, (or two,) as you want to add a chemical plant.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 08, 2016 4:33 pm
by Adil
BOFan80 wrote:
Koub wrote:OK so basically, this mod allows you to just feed this assembling machine with iron, copper, coal, water, petroleum gas, lubricant, and to produce any single item in the game ?
I confess I don't see the interest of removing all what makes what's Factorio to replace it with a this only machine is the only thing you'll ever need again".
That's not right.
You must produce all Items, who didn't produce in the normal assembling machines. You also need all Chemical plants and furnace. You must Prduce batterys, plastic bars etc. Only the last step(s) are reduce to one step.
OK so basically, this mod allows you to just feed this assembling machine with steel-plate, iron-plate, copper-plate, coal, plastic, lubricant, sulfur, and to produce any single item in the game ?
I confess I don't ...
(but hey, if it tickles your tickles.)
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sat May 14, 2016 7:41 am
by rubberduck
This tickels my tickels there is a similar idea in the mod cyberchest.
however i find your mod far more convienient and superior to it.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun May 15, 2016 5:54 pm
by BOFan80
New Update with Balancing for more info show changelog at the first post
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Tue May 24, 2016 3:44 pm
by BOFan80
Big Changes
In Version 0.2.0 i decided to change one little thing. But this little thing will change the hole gameplay.
You must now choose between S.A.M. or the logistic robots. If you researched one of them, you can't research the other one.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Fri May 27, 2016 7:42 pm
by Musty260
Hey i found a bug in your mod (I'm using 0.1.1 of your mod).
When I try to make processing units with the SAM it isnt actually doing anything.
Also, in the recipe it says 0 sulphuric acid and i connected it to some sulphuric acid, but it doesnt work with or without the sulphuric acid.
Here's a screenshot:
I am using quite a few other mods, such as 5dim mods. If you need me to provide a full list of the mods i use I can.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Fri May 27, 2016 8:10 pm
by BOFan80
I will fix it, but in Version 1.2 and 2.0 this Bug exist no more, befasse i fix IT in Version 1.2
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun Jun 05, 2016 3:26 pm
by BOFan80
In Version 0.2.0 there was little bug. It was possible to research logistic-robotics and S.A.M at the same time. Now, so i hope, i found this bug and delete it. You must now choose between this technologies
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Mon Jun 06, 2016 7:30 pm
by thereaverofdarkness
I think it should be a 6x6 building to make room for all the little robotic pieces inside.
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Mon Jun 06, 2016 7:36 pm
by BOFan80
thereaverofdarkness wrote:I think it should be a 6x6 building to make room for all the little robotic pieces inside.
Good idea. But o dont know how to make the building larger. I am an absolut beginner in modding factorio
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Wed Jun 08, 2016 3:11 pm
by callum1234
I can only produce a limited variety of items in my SAM. Is there a reason for this? for example i cannot produce solar pannels??
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Wed Jun 08, 2016 4:33 pm
by BOFan80
did you start a new game or played an old savegame?
Re: [MOD.12.x] Super Assembling Machine (S.A.M.)
Posted: Sun Jul 03, 2016 11:18 am
by BOFan80
Version 0.3.0 added
This Version is for Factorio 0.13.x (Beta)
use ony with the beta.
Re: [MOD.12.x][0.13.x] Super Assembling Machine (S.A.M.)
Posted: Mon Aug 01, 2016 8:10 am
by BOFan80
added Version 0.3.1
Added Stack Inserter and Stack Filter Inserter
Changed recipe for Battery