[MOD 0.12.x] FactoriOOO v0.0.0 ALPHA [W.I.P]

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Factorio2016
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[MOD 0.12.x] FactoriOOO v0.0.0 ALPHA [W.I.P]

Post by Factorio2016 »

The mod is not fully completed. Mod not ready.
Type: Mod
License: Image Creative Commons «Attribution-NonCommercial»
Name: FactoriOOO
Description: Complete Overhaul (Changes in the recipes, technologies, research packages, ...)
Author: Community factorio forums
Status: Frozen
reasons:
1) really don't have time
2) my ideas implemented in other mods
3) not bought the game

Release: 21.04.2016
Version: 0.0.0 (21.04.2016) ALPHA
Category: Mod Compilations / Complete Overhauls
Tested-With-Factorio-Version: 0.12.30
Multiplayer compatible: not available
Locale: english, russian
Tags: Complete Overhauls, Realistic Processes, ...
URL-link: Download (the link in the attachments)
Web-site: Link (on the same page)

License
Description
Pictures
Proposals for the development of the game v0.1
Roadmap
Credits
Changelog
Attachments
FactoriOOO_0.0.0.zip
(542.37 KiB) Downloaded 102 times
Last edited by Factorio2016 on Sat Jul 16, 2016 1:57 pm, edited 9 times in total.
English is not my native language. Translator.

Factorio2016
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Re: [MOD 0.12.x] FactoriOOO (Complete Overhaul) DCXX.0X.2016

Post by Factorio2016 »

:!: RESERVED :D
English is not my native language. Translator.

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steinio
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Re: [MOD 0.12.x] FactoriOOO (Complete Overhaul) DCXX.0X.2016

Post by steinio »

Release Update... ?
I guess there is currently no release to update due missing first release?

But nice teaser.
Want to come back for more :p
Image

Transport Belt Repair Man

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daniel34
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Re: [MOD 0.12.x] FactoriOOO (Complete Overhaul) DCXX.0X.2016

Post by daniel34 »

Please include a working prototype / download of your mod, even if you post it in the WiP section.

The WiP/Pre-alpha section was made so you can post your early mods and have them reviewed/evaluated by the community, and to incorporate the ideas they are giving you.
You can use it as a placeholder for a mod you're currently working on, but you still need to post a prototype / sample mod.

Please post a working prototype until April 24 (1 week from the original thread date) or I will delete this thread. If you only have an idea and looking for the input of other players, post in Ideas and Requests For Mods (or have this thread moved there, using the "report" function).
quick links: log file | graphical issues | wiki

Airat9000
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Re: [W.I.P] [MOD 0.12.x] FactoriOOO v0.0.0 (21.04.2016) ALPHA

Post by Airat9000 »

:D
google translate
and what makes mod, I did not understand
I realized in part, that the transfer of resources from other planets

it would be nice if it just came with missile silos were brought and taken away

русс
а что именно делает мод, я так и не понял
я частично понял, что пересылка ресурсов с других планет
было бы неплохо, если бы как раз поставлялось с ракетных шахт, привозилось и увозилось

Ratzap
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Re: [W.I.P] [MOD 0.12.x] FactoriOOO v0.0.0 (21.04.2016) ALPHA

Post by Ratzap »

I like that you have a big plan and seem to be starting out doing it. If you're hoping for collaboration/help/ideas though you'll either need to find more people that speak whatever it is you speak or one who's fluent in english because I didn't make much sense of that lot.

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