[MOD 0.12.x] Infinite Walker
Posted: Sat Apr 16, 2016 1:23 pm
Info:
This mod was made with the idea to test how big the Factorio map can actually get on your pc.
When enabled, the player with automatically move in a given direction, destroying any (possible movement blocking) entities on its path.
Best ran with:
- new singleplayer map with:
- water only in starting area (try again if you get stuck)
- enemies never attack first
Enable "show_detailed_info" in the debug settings (F4, tab "always") to see where you actually are in the map.
- made for http://steamcommunity.com/app/427520/di ... 863402518/
- if you loaded this on a map you actually play, and saved over your main slot (by accident or not), you might want to set the game speed back to 1 after unloading the mod:
/c game.speed = 1
Config: (unzip & edit control.lua to change)
- walking_direction, default = west (doesnt really matter for end result)
- auto_destroy_area_radius, default = 2 (area of 4x4 around player, works with biter nests and big rocks)
- auto_destroy_per_ticks, default = 10 (this seems to work fine)
- game_speed, default = 2. Increase if your pc can handle faster
This mod was made with the idea to test how big the Factorio map can actually get on your pc.
When enabled, the player with automatically move in a given direction, destroying any (possible movement blocking) entities on its path.
Best ran with:
- new singleplayer map with:
- water only in starting area (try again if you get stuck)
- enemies never attack first
Enable "show_detailed_info" in the debug settings (F4, tab "always") to see where you actually are in the map.
Pictures
Notes:- made for http://steamcommunity.com/app/427520/di ... 863402518/
- if you loaded this on a map you actually play, and saved over your main slot (by accident or not), you might want to set the game speed back to 1 after unloading the mod:
/c game.speed = 1
Config: (unzip & edit control.lua to change)
- walking_direction, default = west (doesnt really matter for end result)
- auto_destroy_area_radius, default = 2 (area of 4x4 around player, works with biter nests and big rocks)
- auto_destroy_per_ticks, default = 10 (this seems to work fine)
- game_speed, default = 2. Increase if your pc can handle faster