It does exactly what it says on the tin, namely, generate an infinite amount of (practically) infinitely rich ore patches and high-yield oil!
The mod can be configured to one of two layouts, a radial layout which is prettier and a column layout (the default) which is boring and practical.
Any resources added by mods will be automagically used by the mod.
Images
The boring column layout
The boring column layout with Bob's Ores installed
The radial layout
The radial layout with Bob's Ores installed
Version History
0.0.1 - Initial release
0.0.2 - Fixed a bug where the mod would generate some ore columns one tile too wide or too narrow.
Re: [0.12.x] Infinite Resources
Posted: Mon Apr 11, 2016 6:55 pm
by Factorio2016
Colorful! But what is the practical meaning of this mod?
Re: [MOD 0.12.x] Infinite Resources
Posted: Tue Apr 12, 2016 11:35 am
by TieSoul
Factorio2016 wrote:Colorful! But what is the practical meaning of this mod?
The mod can be used to make large builds such as megabases without having to worry about resources running out or finding new outposts to get your resources from. It's useful for when you just want to make some factories
Re: [MOD 0.12.x] Infinite Resources
Posted: Tue Apr 12, 2016 11:46 am
by daniel34
Nice mod, generating way too much resources (resource_richness) per tile for my taste, but that can be changed in the config so it's not so near infinite anymore
One small bug though:
With the column layout copper tiles are generated one too wide (21 tiles) and stone tiles one too narrow (19 tiles). On other settings than 20 it's the same problem.
Tested on 0.12.30, default settings, no other mods.
Re: [MOD 0.12.x] Infinite Resources
Posted: Tue Apr 12, 2016 2:39 pm
by TieSoul
daniel34 wrote:Nice mod, generating way too much resources (resource_richness) per tile for my taste, but that can be changed in the config so it's not so near infinite anymore
One small bug though:
With the column layout copper tiles are generated one too wide (21 tiles) and stone tiles one too narrow (19 tiles). On other settings than 20 it's the same problem.
Tested on 0.12.30, default settings, no other mods.
Thanks for alerting me to that bug. The mod has been updated with a fix.