Your race is almost extinct. Only a handful of people survive on your home planet. It was you who sacrificed yourself for the greater good and chose to travel to another planet, knowing you may never come back. The only technology that survived the catastrophe was two portals. While these portals cannot transport living matter, they can easily transport anything else, such as vital resources. On this hostile, alien planet you must build a factory to supply resources to your homeworld.
The main objective of Factorio has changed, instead of racing to the Rocket Silo, you must now supply your homeworld with an ever increasing supply of resources. Homeworld also adds a bunch of new machines, production chains and technology. Such features include farms, fisheries, alcohol, building materials, terraformers and more.
Pictures
Licence
The MIT License (MIT)
Copyright (c) 2016 Luke Perkin
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Wed Apr 06, 2016 4:41 am
by seronis
Why such an outdated factorio version ?
Re: [MOD 0.12.20+] Homeworld v1
Posted: Wed Apr 06, 2016 6:02 am
by ljdp
seronis wrote:Why such an outdated factorio version ?
I'm just assuming it will work for that version onwards as my previous release broke somewhere between 0.12.12-0.12.20.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Thu Apr 07, 2016 12:28 am
by seronis
Thanks for clarification
Re: [MOD 0.12.20+] Homeworld v1
Posted: Thu Apr 07, 2016 7:06 am
by JDCollie
This gives me a strong Anno 2070 vibe for some reason.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Thu Apr 07, 2016 5:30 pm
by ljdp
JDCollie wrote:This gives me a strong Anno 2070 vibe for some reason.
thats no mistake. I started making the first version of this at the sane time I started playing Anno 2070 last year.
Would be far more useful for the download link to actually be a download link instead of just having the website link listed twice.
I know, but I'm lazy and don't want to keep editing the OP.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Fri Apr 08, 2016 12:32 pm
by NekoDwarf
This mod have conflicts with mods like Bob's & Yuoki ?
Re: [MOD 0.12.20+] Homeworld v1
Posted: Fri Apr 08, 2016 3:58 pm
by mooklepticon
This is a great idea! I'm fascinated to see you give it an endgame, even if it's just "build 1 solar rejuvinator and send through the portal." Even if the result (build 1 mega item) is the same, the feel is different.
I tried this mod in combination of other mods. But as soon as i put down the portal the Game freezes completely and i have to force close it. The Mod by itself works fine. Is there a known incompatibility?
Xelephant wrote:I tried this mod in combination of other mods. But as soon as i put down the portal the Game freezes completely and i have to force close it. The Mod by itself works fine. Is there a known incompatibility?
I'll have to do a binary search with those mods to find the incompatibility, I don't suppose you could PM a zip file with all those mods?
Re: [MOD 0.12.20+] Homeworld v1
Posted: Mon Apr 11, 2016 2:21 pm
by Xelephant
Sure can do. Send you a link via PM.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Mon Apr 11, 2016 6:35 pm
by alexgor
Is it possible to insert to inventory ( or to cheset) homevorld portal
I just downloaded you mod, but dont want to start game from scratch, want to continue my game
But, as i see, portal inserted to player on game init via code
player.insert{
name = "homeworld_portal",
count = 1
}
when ill try to perfrom this code in console, ill get error
Re: [MOD 0.12.20+] Homeworld v1
Posted: Mon Apr 11, 2016 6:50 pm
by ljdp
alexgor wrote:Is it possible to insert to inventory ( or to cheset) homevorld portal
I just downloaded you mod, but dont want to start game from scratch, want to continue my game
But, as i see, portal inserted to player on game init via code
.
Alien tech also unlocks the recipe to create more portals.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Mon Apr 11, 2016 7:56 pm
by ljdp
Xelephant wrote:I tried this mod in combination of other mods. But as soon as i put down the portal the Game freezes completely and i have to force close it. The Mod by itself works fine. Is there a known incompatibility?
So it's the decorations_0.1.0 mod that is causing the game to crash when you place the portal, no idea why. I'll mention it on the OP.
Re: [MOD 0.12.20+] Homeworld v1
Posted: Mon Apr 11, 2016 7:59 pm
by alexgor
ljdp wrote:
alexgor wrote:Is it possible to insert to inventory ( or to cheset) homevorld portal
I just downloaded you mod, but dont want to start game from scratch, want to continue my game
But, as i see, portal inserted to player on game init via code