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Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Fri May 17, 2019 12:04 am
by jrob
He has a clause in his license about abandonment and non-responsiveness on the forums so I don't feel bad about posting this. I have made the changes suggested by 3153nh0w3r and updated the version and base mod requirements. I have been using for a couple of days now.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Fri May 17, 2019 8:09 pm
by Phantum
I've made the changes myself, just wanted to make sure it was ok to redistribute that.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Wed May 22, 2019 9:41 pm
by hedgerc
and it is has been broken by 17.42 again.

Oh well! Maybe time to find a life outside Factorio….Who am I kidding?

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Thu May 23, 2019 2:53 am
by hedgerc
Looks like the author has not updated in 2 months. This new incompatibility looks a touch harder than just renaming an entity. Does anyone have time to look at it?

Thank you.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Fri May 24, 2019 12:13 am
by hedgerc
Weirdly, this started loading again. I didn't update the game beyond 17.42. (At time of writing, this was current version.) Note, Bob's plates would not load either and I did not load an update for that. However I did update Angel's smelting and it all came back to life. I can only assume a link there.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Mon Jun 03, 2019 12:38 am
by PolarZero
some bug reported by korean user woongbi64 : Modifiing startup Setting 'my_running_speed_factor' value to non-default will crash 'player' error in BigBags 1.0.30 "data-final-fixes.lua"

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Wed Jun 19, 2019 11:19 am
by Dounle_goat
PolarZero wrote:
Mon Jun 03, 2019 12:38 am
some bug reported by korean user woongbi64 : Modifiing startup Setting 'my_running_speed_factor' value to non-default will crash 'player' error in BigBags 1.0.30 "data-final-fixes.lua"
I am also experiencing this issue. Have tried fiddling with the settings quite a bit but have not managed to repair it. Works fine with default run speed.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Thu Jun 27, 2019 4:57 pm
by pinguin7
I also get the error when setting a non-default running speed. Currently using Factorio 0.17.50 and Big Bags v 1.0.30

Is this code on github or somewhere else?

Image

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Fri Jul 05, 2019 6:40 pm
by Garie
'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Tue Sep 03, 2019 6:49 pm
by teckno99
like the mod but
bigbag capture.PNG
bigbag capture.PNG (19.06 KiB) Viewed 6275 times

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Mon Sep 16, 2019 6:04 pm
by Penflare
I've gotten that error as well. It was working fine up until Sat Sept 14th. I went to deactivate some mods and this error popped up for Big Bags.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Tue Sep 24, 2019 1:12 am
by myricaulus
jrob wrote:
Fri May 17, 2019 12:04 am
He has a clause in his license about abandonment and non-responsiveness on the forums so I don't feel bad about posting this. I have made the changes suggested by 3153nh0w3r and updated the version and base mod requirements. I have been using for a couple of days now.
I see, i never got this error because i used the default walking speed. I checked the diff and will upload this to the mod portal. Thank you.

About
Garie wrote:
Fri Jul 05, 2019 6:40 pm
'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:
I have totally no idea what is happening there, sorry. But its the same line where jrob changed something, maybe with .31 it will working now?

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Tue Sep 24, 2019 2:08 am
by myricaulus
Garie wrote:
Fri Jul 05, 2019 6:40 pm
'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:
Okay apparently there seem to be a tech conflict with robot carry size, maybe i can find a solution for that later.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Thu Jan 02, 2020 10:46 am
by xHeadshotx3
Garie wrote:
Fri Jul 05, 2019 6:40 pm
'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:

Hey got exactly the same problem as u stated and the first solution i did on my side:

go into BigBags.jar file -> then get urself the data.lua and scroll down until u see the Worker storage technology ... just delete it then load the new data.lua into the rar file and u got urself a working solution without an error

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Tue Jan 14, 2020 4:21 pm
by ptx0
mod is incompatible with Diesel Locomotive, it sets too high of a stack size.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Sat Mar 14, 2020 4:20 pm
by myricaulus
xHeadshotx3 wrote:
Thu Jan 02, 2020 10:46 am
Garie wrote:
Fri Jul 05, 2019 6:40 pm
'Error at Mod Loading: Technology worker-robots-storage: infinite research followed by level 10'

Image

'Big Bags' is incompatible with 'FactorioExtended Plus Logistics'
I like both mods. :cry:

Hey got exactly the same problem as u stated and the first solution i did on my side:

go into BigBags.jar file -> then get urself the data.lua and scroll down until u see the Worker storage technology ... just delete it then load the new data.lua into the rar file and u got urself a working solution without an error
Yeah i would like to fix that, but i dont know how to check if its needed, when another mods already adds worker stack size. I am not an real Modder, just a maintainer. If somebody can tell me how to fix this, without removing that worker capacity completely i would fix that.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Sat Mar 14, 2020 4:23 pm
by myricaulus
ptx0 wrote:
Tue Jan 14, 2020 4:21 pm
mod is incompatible with Diesel Locomotive, it sets too high of a stack size.
Well i have no clue, whats the problem there. Can you post the error log for this? I don't have that much time to analyze every incompatibility, sorry.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Sat Mar 14, 2020 4:33 pm
by ptx0
myricaulus wrote:
Sat Mar 14, 2020 4:23 pm
ptx0 wrote:
Tue Jan 14, 2020 4:21 pm
mod is incompatible with Diesel Locomotive, it sets too high of a stack size.
Well i have no clue, whats the problem there. Can you post the error log for this? I don't have that much time to analyze every incompatibility, sorry.
it would be as simple as putting both mods into one game.

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Tue Mar 24, 2020 10:08 pm
by xchak
Is there a list some place of possible mods that might not work with big bags?

thank you

:D

Re: [MOD 0.13] Big Bags - more space in your bags

Posted: Sun May 24, 2020 5:22 pm
by myricaulus
Well mods that add addtional "tiers" of worker-robots-storage or inventory-size are incompatible currently. Also mods that rely on the fact that any item has exactly a pre-defined stacksize. Other than that, i cannot imagine anything problematic.