[MOD 0.13] Big Bags - more space in your bags

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speedy45
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by speedy45 »

hi guys just a question, why can't I set the stack size of all items and ammo any higher than 500,000

stack factor=1000
stack offset-=500000
Magazine Factor=1000
Magazine Offset=-500000

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Dergonic »

Hello

I wanted to setup the mod on my headless server.
I configured it to not change stack size. I setup my_stack_offset and my_stackfactor with default value at "1". Then I uploaded the files to both my server and my appdata folder.
Despite my changes, the stack size has change in my server. And in the option it is setup as "10" and I can't change it.

Is there a way to set it as "1" ?

Thanks

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binbinhfr
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by binbinhfr »

Dergonic wrote:Hello

I wanted to setup the mod on my headless server.
I configured it to not change stack size. I setup my_stack_offset and my_stackfactor with default value at "1". Then I uploaded the files to both my server and my appdata folder.
Despite my changes, the stack size has change in my server. And in the option it is setup as "10" and I can't change it.

Is there a way to set it as "1" ?

Thanks
if files on your server and on teh clients are identical, tehre should not be problems.
are you sure that one of them did not update the last "portal" version which includes new custom settings ?
My mods on the Factorio Mod Portal :geek:

andre2
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by andre2 »

on trying out this mod I could not set the stacksize multiplicator from 10 to 1 in the text field in the3 mod settings. I wasnt liking that and deinstalled the mod instantly.

But I really liked the concept with the picker stick research. :)

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by crayyarccray »

Is this going to be updated for 0.17?

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by myricaulus »

For those impatient i fixed the major issues in big bags for 0.17
- removed toolbelt related stuff
- changed science pack names for techs

See attachment. I hope the author doesnt mind me uploading it here :-D
My megabase loads again. This is just a quick fix, i did not account for any migration so please be carefull.
Attachments
BigBags_1.0.30.zip
(37.28 KiB) Downloaded 68 times

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binbinhfr
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by binbinhfr »

Thx for your help, updated in portal.
My mods on the Factorio Mod Portal :geek:

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Maastonakki »

Hi! I started brand new headless server yesterday and thought to add this mod as a quality of life addon on server. Looks like everything else works, but for some reason longer reach part is not functional. Is there maybe some setting that I've should changed before launching the server?

Edit: Oh! Didn't realize that longer reach is as a research in the mod! That's awesome! :D

Mahariel
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Mahariel »

Is it possible to only change the stack size of items in my inventory instead of changing the stack sizes in every thing like inventory, chests aso?

By the way, great mod, thank you! Especially the higher amount of logistic slots is very nice.

Searched a lot for a mod who gives more logistic slots.
But i turned the stack size to 1 because i dont know how this influence the whole train and logistic system. Would be nice if there was an option to only get bigger own inventory stacks.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by orzelek »

Mahariel wrote:
Wed Mar 06, 2019 9:07 pm
Is it possible to only change the stack size of items in my inventory instead of changing the stack sizes in every thing like inventory, chests aso?
While this would be very cool there is no way to do that currently. Game has only one stack size per item for all inventories.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Mahariel »

Ok, thank you.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by HurkWurk »

mod conflict with factorio version 17.23 and bob's logsitics 17.5 and big bags 1.0.30.
something about "factorio failed to load mods technology worker-robots-storage infinite research followed by level 5"
i believe bobs is setting worker storage to infinite, and you are trying to extend it to 5, and i have no idea how to disable that portion of your mod.
under older versions, it would just leave a dead tech, now its throwing an exception and the game wont run with the conflict.

Edit: was able to disable the techs in bigbags to fix, data.lua line 222 commented out (--add_technos("worker-robots-storage",4,10,-1))

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by DJ_Coal »

Latest Update + Bob's mod stops game from loading.

I posted here: viewtopic.php?f=51&t=6987&p=418385#p418385
about bobs mod's not working correctly but I think it might be how big bags interacts with it. When I have only bob's mods and "big bags" enabled the game wont load.
It shows this error:
https://i.imgur.com/M3g24EZ.png

I also posted on your mod page: https://mods.factorio.com/mod/BigBags/d ... 000cb2eeb6

Thanks!
Edit: I love your mod! Thank you for your hard work!

habanero
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by habanero »

Anyway we can get this to apply to Nuclear Fuel? With all other fuels having their stack size increased, Nuclear Fuel becomes kind of pointless. I see from the source code that it is not included in stack size increases because it's stack size is set to 1 in vanilla. Maybe this one deserves a special case to make Nuclear Fuel useful again?
Thank you, love the mod!

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by fladnag999 »

Looks like Version 0.17.35 broke this mod.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by 3153nh0w3r »

fladnag999 wrote:
Thu May 02, 2019 7:38 pm
Looks like Version 0.17.35 broke this mod.
the fix is easy, just replace all 4 references of "player" with "character" in the data-final-fixes.lua file in the mod's root. I'd submit a pull request, but OP doesn't post his source publicly anywhere i can find.

hedgerc
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by hedgerc »

Update to 17.38 and the mod will not load. (This was broken in 17.37 as well.)

some error concerning trying to index Player.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by BlackHat »

hedgerc wrote:
Fri May 10, 2019 11:06 pm
Update to 17.38 and the mod will not load. (This was broken in 17.37 as well.)

some error concerning trying to index Player.
See the previous post... The break started in 17.35 when they changed a variable in the game from using "Player" to "Character"
the fix is easy, just replace all 4 references of "player" with "character" in the data-final-fixes.lua file in the mod's root. I'd submit a pull request, but OP doesn't post his source publicly anywhere i can find.

hedgerc
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Re: [MOD 0.13] Big Bags - more space in your bags

Post by hedgerc »

Awesome. Thank you!

48 straight days of one game (all Bobs, Angels and SpaceX) is now working.

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Re: [MOD 0.13] Big Bags - more space in your bags

Post by Phantum »

Is it possible to get this updated for that character API change? I love the research extended reach thing, but I have a couple buddies that play this with me, and a few of them don't know how to change the file, and your license doesn't allow us to redistribute the modified file.
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