Long description and usage.
Adds a pair of tools that can be used to add combat capability to locomotives. Several combat upgrades available currently are : a shotgun, machinegun and poison capsule.
Any locomotive can be upgraded. (unless it's modded really fancy)
When locomotive is upgraded, an automatic combat system is installed into it. This system is capable of firing even when train is moving.
Train itself is not altered in any way. However, as a drawback you cannot hop in this locomotive, because there's no space left inside.
To start using these research the techs related and craft attachment kits. Use the kit onto empty locomotive and if everything is done correct, the robot should appear and follow the train, it's color should give you the insight on which ammo is currently loaded in train (but not the amount, sadly), otherwise, it's purely decorative.
To load ammo in the locomotive, the loading box must be constructed near the train stop. When not in use it should look like red colored iron chest.
The locomotive must be set to automatic regime. (It won't load when it's simply standing or controlled by player. Waiting at the station in the automatic mode is required.
When the reloading is initiated, reloader box should become green. If locomotive had any ammo in it, all but the last magazine will be dumped into the box. (Whenever needed it will pull ammo from the box.) When locomotive leaves the station, contents of the box are loaded into it.
Locomotive can hold stack_size+1 of ammo in it.
If you attempt to load a wrong item in it, the item will be dumped onto the ground.
Shotgun locomotive can be be switched between basic and piercing shells. Just load the desired ones. Only one at a time will be loaded however.
Warning.
By using this mod you acknowledge that mod author is not responsible for any collateral damage these combat devices may cause.