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[MOD 0.12.10+] Crafting equipment

Posted: Mon Oct 12, 2015 1:23 pm
by MrDoomah
Type: Mod
Name: Crafting equipment
Description: Gives you modular equipment that allows for faster manual crafting and unlocks certain crafting recipes.
License: CC BY-NC 4.0
Version: 1.0.1
Release: 2015-10-17
Tested-With-Factorio-Version: 0.12.11
Category: Convenience
Tags: Modular equipment, crafting
Download-Url:
crafting-equipment_1.0.1.zip
For v0.12.11
(179.69 KiB) Downloaded 6538 times
Website: https://forums.factorio.com/forum/vie ... 93&t=16987
License
Long description
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Version history

Re: [MOD 0.12.10] Crafting equipment

Posted: Tue Oct 13, 2015 12:48 am
by AlexTheNotsogreat
Where has this been!! This looks great! :shock: :lol: :o

ALL THE FACES :D :roll: :ugeek: :lol: :shock: :o ;)

Re: [MOD 0.12.10] Crafting equipment

Posted: Tue Oct 13, 2015 4:14 am
by Chess
Do the crafting speed booster stack? Can i have 4 mk3 and craft at 300% speed?

By the way, as a sugestion you could separate the mod in 2 parts. I like a lot the crafting speed boosters but, for example, I dont want the liquid crafting things and I dont want the special recipes (I already have a ton of recipes with all my mods). Maybe an option in the config file is enough.

Good job anyway!!

Re: [MOD 0.12.10] Crafting equipment

Posted: Tue Oct 13, 2015 9:39 am
by MrDoomah
Chess wrote:Do the crafting speed booster stack? Can i have 4 mk3 and craft at 300% speed?
Yes it does! In fact, you could even mix the mk3's with other levels and it will sum up (if you have enough energy) or average if you don't.

The recipes are hidden in you don't equip the right equipment. For example, if you don't have the furnace equipment in your power armor, the recipes for manual copper/iron/stone/steel smelting won't show up.

Also, the recipes for the jerrycans are hidden until you research either chemical equipment or the crafting with fluids.

And if you don't like that I've reordered some crafting recipes, there's a configuration for that!

Re: [MOD 0.12.10] Crafting equipment

Posted: Tue Oct 13, 2015 11:25 am
by Chess
MrDoomah wrote:
The recipes are hidden in you don't equip the right equipment. For example, if you don't have the furnace equipment in your power armor, the recipes for manual copper/iron/stone/steel smelting won't show up.
That is amazing.

Re: [MOD 0.12.10+] Crafting equipment

Posted: Sat Oct 17, 2015 3:40 pm
by MrDoomah
I've updated the mod for v0.12.11.

Re: [MOD 0.12.10+] Crafting equipment

Posted: Tue Dec 15, 2015 8:20 pm
by Alekthefirst
this, my good sir, is..
AMAZEAING

Re: [MOD 0.12.10+] Crafting equipment

Posted: Tue Apr 05, 2016 2:29 pm
by DevilXD
You know that this mod doesn't work with multiplier, right ? Because manual_crafting_speed_modifier is tied up to the force instead of the individual player.

Code: Select all

game.players[1].force.manual_crafting_speed_modifier
Maybe you should add that information to your mod description.

Re: [MOD 0.12.10+] Crafting equipment

Posted: Tue Jun 28, 2016 5:29 am
by sporefreak
This mod directly broke any other crafting speed upgrade mods and commands.
While this mod was installed i was unable to manually change the crafting speed with commands, which also broke the Crafting speed research mod. and one other that i cannot think of,
Would it be possible to get the mod that doesnt have any form of crafting speed upgrades? or maybe if it was fixed. I might try to fix it but meh. even if i do i thought i would let you know.