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[MOD 0.12.3+] Blueprint Request v0.1.1

Posted: Thu Oct 08, 2015 1:32 am
by Magistrat
Type: QoL Mod
Name: Blueprint Request
Description: Copy required materials from blueprints onto logistic slots of requester chests.
License: http://creativecommons.org/licenses/by-nc/4.0/
Version: 0.1.1
Release: 2015-10-8
Tested-With-Factorio-Version: 0.12.3
Category: Convenience
Tags: QoL, Blueprint, material request, requester chest

Download:
BlueprintRequest_0.1.1.zip
Tested compatibility with base 0.12.3
(1.38 KiB) Downloaded 274 times
Long description
known issues
Version history

Re: [MOD 0.12.10+] Blueprint Request

Posted: Fri Oct 09, 2015 12:29 pm
by waduk
Thanks, i request this in the past, finally somebody made it. Thank you !

Edit :
Oh, it need 0.12.10.
I'm still using 0.12.9 :(

Will try later when i'm updating.

Re: [MOD 0.12.10+] Blueprint Request

Posted: Fri Oct 09, 2015 5:11 pm
by hoho
I take it this doesn't work with intermediates and only works with buildings one can place in world?

If somehow one could copy materials from an assembler to requester slots it'd make setting up bot-based production chains waaaay easier :)

Re: [MOD 0.12.10+] Blueprint Request

Posted: Fri Oct 09, 2015 5:16 pm
by gheift
This is already possbile: shift right click on the building, shift left click on the requester chest.

Re: [MOD 0.12.10+] Blueprint Request

Posted: Mon Oct 12, 2015 9:13 am
by hoho
gheift wrote:This is already possbile: shift right click on the building, shift left click on the requester chest.
Really? I must have missed some changelog then :D

Re: [MOD 0.12.3+] Blueprint Request v0.1.1

Posted: Tue Oct 13, 2015 2:50 pm
by Magistrat
It works with Factorio 0.12.3 so I lowered the requirement to that version.
Can now be used with Version 12.3 and upwards.

Re: [MOD 0.12.3+] Blueprint Request v0.1.1

Posted: Tue Oct 13, 2015 4:12 pm
by waduk
Magistrat wrote:It works with Factorio 0.12.3 so I lowered the requirement to that version.
Can now be used with Version 12.3 and upwards.
Thanks, but i decided to update to 0.12.10 just because of this mod. :D

Re: [MOD 0.12.3+] Blueprint Request v0.1.1

Posted: Tue Oct 13, 2015 4:42 pm
by Magistrat
I am happy to hear that :D

Re: [MOD 0.12.3+] Blueprint Request v0.1.1

Posted: Sat Oct 17, 2015 2:22 pm
by waduk
Factorio 0.12.11 broke this mod.
Edit :
I read a post by Jorgenre to fix the broken mod due recent updates, all we need to do is replace "game.on" to "script.on"

Is that it ?
I only see single line of that in this mod.