- Adds additional tiers of weapon upgrades, along with a destroyer mk2 which has a longer range and lifetime.
- Name: More Weapon Research
- Latest Release: v0.1.0, September 9, 2015
- Factorio Version: 0.12.x
- Download: Github
- License: GPLv2 Let me know if you want a different license.
- Dependencies: base
- Author: Jonathan Gardner (me)
- Contact: Email me at email@example.com. I REALLY suck at bulletin boards. So don't expect me to see your replies here. I'm trying to learn how to use a bulletin board so pointers appreciated.
There's not much to say. It adds a lot of tiers to gun damage and speed and such. The research required lines up with what already exists for robot follower count. So if you don't want to cheat the research on, you're going to be researching for a very long time to get them all.
Concerning balance: I only did some playtesting. With the research done, you can survive a fully evolved base with explosive rockets. You can also walk around enemy territory with ~50 destroyer bots without too much worry. The destroyer mk2 gives you extra range so it's really a walk in the park. (Of course, I'm wearing armor with max shields.)
For the future: I'd like to add longer-range weapons and longer-range turrets.
Need to add a locale file for the MK2 destroyers.
Contributing & Licensing
Contributions welcome. Just do a pull request on github or email me at firstname.lastname@example.org If you want to fork my project, be my guest.
I'm very open about licensing. Let me know if you need a different license for your project.