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vzy's Mods Overview.
Posted: Sun Aug 30, 2015 2:48 pm
by vzybilly
A Collection of my mods
Download Folder URL
Mod Links
This is my First Post of this, Let's hope I get things right!
Re: [MOD 0.12.X] vzy's Mods
Posted: Sun Aug 30, 2015 5:18 pm
by aklesey1
You said graphics is now broken, so we'll wait for pictures in next time )))
Re: [MOD 0.12.X] vzy's Mods
Posted: Sun Aug 30, 2015 8:28 pm
by ssilk
I really sorry, but due to experiences with the 0.11 mods I really cannot allow to make more than one mod in a thread. There are many reasons, for example the users have problems updating.
You have options:
- I create you an folder in mod compilations and do what you want
- I create you an folder in authors mods
https://forums.factorio.com/forum/viewforum.php?f=148 and you split your mods into several articles
- You split this into several mods. No work for me, not what you want.
Re: [MOD 0.12.X] vzy's Mods
Posted: Sun Aug 30, 2015 8:35 pm
by vzybilly
ssilk wrote:I really sorry, but due to experiences with the 0.11 mods I really cannot allow to make more than one mod in a thread. There are many reasons, for example the users have problems updating.
You have options:
- I create you an folder in mod compilations and do what you want
- I create you an folder in authors mods
https://forums.factorio.com/forum/viewforum.php?f=148 and you split your mods into several articles
- You split this into several mods. No work for me, not what you want.
That's ok, I think a folder in the mod compilations would be the best... I'm more worried about people being able to find the core mod with ease... how would I go about making a new folder? I can handle everything else besides that...
also, side note, I might have another mod joining today or tomorrow... depending on when I get to it...
Re: vzy's Mods Overview.
Posted: Sat Sep 12, 2015 1:58 am
by vzybilly
Added afew more mods, Still have a nice bit to do on these forums but, modding!
Re: vzy's Mods Overview.
Posted: Sun Sep 13, 2015 11:08 pm
by vzybilly
New mod up, Double your ores! also, the api in vzy will be changing soon, use the new features of 0.0.6!
Re: vzy's Mods Overview.
Posted: Fri Jan 08, 2016 7:23 pm
by Proxy
i Downloaded the Newest Versions of the Mods (and the Newest Factorio Version), and there's a Problem...
As far as i know Factorio Modding. you need to Update your Mods, as there is a little Change in the "Control" file.
you need to Repleace every "Game.on_..." with "Script.on_...". otherwise the Game won't start a World, atleast my didn't wanted to start/open a World.
i hope that this Was Helpful, or you knew it and are Working on it (took me like 2 min. to change it, and it works now).
Re: vzy's Mods Overview.
Posted: Fri Jan 08, 2016 7:47 pm
by vzybilly
Proxy wrote:i Downloaded the Newest Versions of the Mods (and the Newest Factorio Version), and there's a Problem...
As far as i know Factorio Modding. you need to Update your Mods, as there is a little Change in the "Control" file.
you need to Repleace every "Game.on_..." with "Script.on_...". otherwise the Game won't start a World, atleast my didn't wanted to start/open a World.
i hope that this Was Helpful, or you knew it and are Working on it (took me like 2 min. to change it, and it works now).
I've been trying to get back around to these but all of them are quite old... my personal life has been stopping me from programming and I've actually forgotten syntax but I do plan on relearning it to give a nice update... the good news is that I'm back on factorio so I'll have more of a pull to do it...
Re: vzy's Mods Overview.
Posted: Thu Feb 25, 2016 9:59 pm
by gendalf
game: 0.12.24
crashes on launch:
"__vzyFluidBarrelizer__/.../alien-goo-barrel.png not found"
shows an error message whenever I'm trying to start any game:
__vzyElectricTrains__/control.lua:2: attempt to index global 'game' (a nil value)
Re: vzy's Mods Overview.
Posted: Fri Mar 18, 2016 1:24 pm
by Lukas0120
Please Update your mod I realy want a mod that adds tons of diffrent tires of solar panels etc. and it seem like this mod does exactly this but It dosn't work anymore