Good catch.. and yes that is one nasty bug Working on a temporary fix right now (tbh i don't fully understand what i was doing with the data i save ), will make a proper fix after i got some sleep. For the giggles you can do /c remote.call("mi","saveVar") in the console. This creates a file in script-output named module.lua which contains all the stored dataStormReaper wrote:Just came to say i found a pretty nasty bug, my factorio kept taking almost a minute to load a save lately so today I decided to find the cause of the issue and it appears to be this mod, in particular it save a lot of data into the script.dat file I think its the locations of all the modules i've placed? under the "removeTicks" in the table. The script file has grown over 2mb in size and it attempts to load it all from the save each time. I think its missing a removal somewhere or maybe its just the way it works not sure my lua isnt that great. Anyway hope you can help, and thanks for the mods, really appreciated.
Edit: Temporary fix: replace control.lua in the zip with https://raw.githubusercontent.com/Choum ... ontrol.lua and run /c remote.call("mi", "cleanup") in the console.