Yup looks great; thanks!Klonan wrote:All fixed in 1.4.7d3x0r wrote:snip
question though - why doesn't it make the build sound anymore on replace?
Edit: And would it be terribly hard to make a setting that forces shift-click (bot replace) mode?
Edit2 : doesn't replace tiles on the ground, works on blueprints.
Edit3: Crash replacing modules
25.806 Script @__train-speed-limiter__/control.lua:834: Mod:upgrade-planner2 1.3.913
205.783 Error MainLoop.cpp:940: Exception at tick 282134: Error while running event upgrade-planner::on_player_selected_area (ID 49)
Entity is not crafting-machine.
stack traceback:
__upgrade-planner__/control.lua:597: in function 'player_upgrade_modules'
__upgrade-planner__/control.lua:559: in function 'on_selected_area'
__upgrade-planner__/control.lua:539: in function <__upgrade-planner__/control.lua:538>