[MOD 0.12.0] Expensive Research
Posted: Thu Aug 06, 2015 4:43 pm
Name: Expensive Research
released: 06.08.15
last update: 08.08.15
Tested in: 0.12.x
contact: pm me, or post in this thread.
Author: ArgTang
This mod makes all research more expensive and take longer time.
I build my factory slower than i can research stuff, so i made this to try to balance this some. Now i have time to build my factory, when new buildings get available, rather to have a backlog of builds.
Although its adjusted to my playstyle, feel free to suggest changes.
Tier two research gets the biggest %increase, as this is where most buildings are unlocked. I have taken some measure to avoid lategame be only about waiting, See comments in data-updates.lua for more info.
[update]
0.1.1 should also change tiers that are higher than 4. (i.e. mods)
released: 06.08.15
last update: 08.08.15
Tested in: 0.12.x
contact: pm me, or post in this thread.
Author: ArgTang
This mod makes all research more expensive and take longer time.
I build my factory slower than i can research stuff, so i made this to try to balance this some. Now i have time to build my factory, when new buildings get available, rather to have a backlog of builds.
Although its adjusted to my playstyle, feel free to suggest changes.
Tier two research gets the biggest %increase, as this is where most buildings are unlocked. I have taken some measure to avoid lategame be only about waiting, See comments in data-updates.lua for more info.
[update]
0.1.1 should also change tiers that are higher than 4. (i.e. mods)