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[0.12.X] Age of Factorio

Posted: Tue Aug 04, 2015 6:29 am
by jaxterity
Age of Factorio
  • Name: Age of Factorio
  • Version: TBA
  • Factorio-Version: 0.12.x
  • Description: To add progression through Ages of advancement. (Will improve this...)
  • License: No set license yet... (Thoughts on this?)
  • Release: TBA
  • Download-Url:
  • Website: [url]factorioforums.com
  • Dependencies: TBA
  • Category: Complete Modular Overhaul
  • Tags: AoF, Age, Ages, Age of Factorio
Note
Long Description
Improvements
If this sounds like the type of mod you would love to help out with, perhaps give your thoughts/suggestions/ideas or if you are able to do graphics or provide assistance with coding or anything, please let me know. I am new to modding and simply had this seemingly wonderful idea for this mod in a game I love so much and it seems within reach therefore I am taking this plunge.

Re: [0.12.X] Age of Factorio

Posted: Tue Aug 04, 2015 9:58 am
by darkshadow1809
Those little + thingies are called spoilers :)
Spoiler = spoiler without description
Spoiler + is with titlebar

Example
hi there this is a spoiler
click me
Hope this helps :)

In spoiler + in between the [ ] theres spoiler= theres where you edit your title so for example [spoiler=title here)!

;) as for your mod this is a very interesting concept! Looking forward to seeing it develop

Re: [0.12.X] Age of Factorio

Posted: Thu Aug 06, 2015 10:15 am
by jorgenRe
If you have any questions about coding then feel free to PM me questions ;)!
Also it is sometimes nice to check out other people's work to see how they did something similar to what you want to add into your mod ;)!

Re: [0.12.X] Age of Factorio

Posted: Fri Aug 07, 2015 5:01 am
by jaxterity
Thanks for your idea and your offer of help jorgenRE!

Re: [0.12.X] Age of Factorio

Posted: Sun Sep 27, 2015 10:46 pm
by DarkSlayerEX
Funny enough, one of the mods I had worked on before was also named Age of Factorios. Perhaps we had spoken about it once before I left modding.

Being back to factorio, I'll probably be working on mine again. If you want, we can talk about stuff.

Re: [0.12.X] Age of Factorio

Posted: Wed Apr 13, 2016 6:22 pm
by Lutra
sounds cool. i'd love to help, and maybe add integration with my quest mod(also heavily WIP at the moment) :D

Re: [0.12.X] Age of Factorio

Posted: Wed Apr 13, 2016 8:07 pm
by Factorio2016
Lutra wrote:sounds cool. i'd love to help, and maybe add integration with my quest mod(also heavily WIP at the moment) :D
jaxterity
Last visited:28 Aug 2015, 07:41

Re: [0.12.X] Age of Factorio

Posted: Wed Apr 13, 2016 8:19 pm
by Lutra
Factorio2016 wrote:
Lutra wrote:sounds cool. i'd love to help, and maybe add integration with my quest mod(also heavily WIP at the moment) :D
jaxterity
Last visited:28 Aug 2015, 07:41
pfffffff...... i could continue it....

Re: [0.12.X] Age of Factorio

Posted: Mon Jan 09, 2017 2:06 am
by Covertcreeper
Im playing it for a few minutes to see what you have, and as far as I can tell there is currently no way to get the cotton plants. Other than that this is really cool, and I could probably do some basic graphics if you need me to.