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Long description
Long description
This mod adds to the game two new pieces of the rail tracks, that match concrete floor. They can be researched when rail and concrete technologies are completed and it costs 50 green and 50 red science.
The recipe is similar to the one of the regular rails, but stone is changed to concrete so they are slightly more expencive. Since they are covered by tough concrete slab, they are two times stronger.
New pieces perfectly work along with vanilla rails and they are fully interchangable. They don't change anything in the train behaviour such as speed or pathfinding, despite that they look sexy and every train should dream to ride on them.
Credits
Credits
hitzu - graphics
Xyfi - coding and stuff (Thank you!)
Preview Images
Preview Images
Version history
Version History
0.1.3 - update for Factorio 0.12.11
0.1.2 - added proper rail endings that are much cleaner than vanilla ones.
0.1.1 - release
Known issues
Known Issues
The crossing between concreted rails and vanilla ones often looks terrible. For the best aesthetical results don't mix them.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Sun Aug 02, 2015 1:55 pm
by bigyihsuan
I found this on Reddit. It looks really nice! It's definitely going into my "must install" mod list!
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Sun Aug 02, 2015 2:49 pm
by HeilTec
Very nice idea.
The rails almost hide in the concrete. Might like to have the actual track stand out a little.
With increased costs it would be natural to expect some improvement to regular rails.
If the game uses friction/drag you could reduce the wheels friction, perhaps allowing for greater speed.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Sun Aug 02, 2015 3:59 pm
by Xyfi
HeilTec wrote:Very nice idea.
The rails almost hide in the concrete. Might like to have the actual track stand out a little.
With increased costs it would be natural to expect some improvement to regular rails.
If the game uses friction/drag you could reduce the wheels friction, perhaps allowing for greater speed.
They have double the hp of normal rail. There is no way to influence a rails behaviour so there is no "legit"way of making a train go faster. If anything, hitzu wanted to make the trains go slower to reduce the chance of getting run over, since concrete will be used in places where you walk/drive a lot.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Mon Aug 03, 2015 9:15 am
by hitzu
Update:
I added new much cleaner endings.
HeilTec wrote:The rails almost hide in the concrete. Might like to have the actual track stand out a little.
Thank you for feedback. In your opinion how can they stand out from concrete without loosing the visual integrity with it?
For what purposes? On the cobblestone they look descent, but as for me, I like when rails are well integrated, straight texture in between curved rails don't look very well. On grass and on sand that rails look very unnatural.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Tue Aug 04, 2015 6:07 am
by cpy
For better blending with concrete and cobblestone?
For what purposes? On the cobblestone they look descent, but as for me, I like when rails are well integrated, straight texture in between curved rails don't look very well. On grass and on sand that rails look very unnatural.
It needs something like an outer emboss or a drop shadow to give you the feeling there is a gap between the floor and rails(both sides) or that the rail is elevated, respectively.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Tue Aug 04, 2015 1:38 pm
by hitzu
Talguy wrote:It needs something like an outer emboss or a drop shadow to give you the feeling there is a gap between the floor and rails(both sides) or that the rail is elevated, respectively.
I'm working on that
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Wed Aug 05, 2015 3:29 am
by MasterBuilder
Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Wed Aug 05, 2015 12:04 pm
by hitzu
MasterBuilder wrote:Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
We thought about this from the beginning and unfortunately this is not possible.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Wed Aug 05, 2015 5:54 pm
by orzelek
hitzu wrote:
MasterBuilder wrote:Is is possible to make these placable over regular rails to swap them? I currently have to mine the existing rails to place the concrete versions down.
We thought about this from the beginning and unfortunately this is not possible.
Hmm - did you try to adding replaceable groups to existing and new rails with matching names?
It's a standard way that works on all other things - should work on rails also. If not might drop by bug forums with it
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Thu Aug 06, 2015 2:02 am
by hitzu
orzelek wrote:
Hmm - did you try to adding replaceable groups to existing and new rails with matching names?
It's a standard way that works on all other things - should work on rails also. If not might drop by bug forums with it
I didn't changed almost anything besides the graphics, Xyfi did. And he said me that fast replacables caused some troubles.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Thu Aug 06, 2015 8:55 am
by kinnom
can you also make versions for the rails in 5dim's mod?
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Sat Aug 08, 2015 10:02 am
by MasterBuilder
I've got a method for swapping vanilla rails with concrete ones, in-place, with construction robots. The upgrade with construction robots mod.
(You could do concrete->vanilla too. The mod is basically 'find and replace' for entities via construction bots.)
The only problem is rotation is lost for diagonal and curved rails. I'm not sure why as position and direction are copied from the existing rail. I've made a bug report here but I'm posting this here in case the cause is somehow related to the new concrete rail type.
Once I get the issue resolved I'll post an updated version of the upgrade mod for all to use.
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Tue Aug 25, 2015 2:58 pm
by Alexs
rails.jpg (236.45 KiB) Viewed 20707 times
seemed transparent would be useful if you have downloaded the mod "color coding". Then you can determine the ground itself. Thanks for the mod!
Re: [MOD 0.12] Concreted Rail Tracks
Posted: Thu Aug 27, 2015 3:52 pm
by HeilTec
I found that I like bricks on the rails and concrete on the walkways.
This pattern seems to keep me from walking on the rails as much.
IMG
Placing rails on concrete bars could perhaps look nice.