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[WIP]Impossible innovations

Posted: Sun Jun 14, 2015 2:47 pm
by JohnRipley
This mod aims to make the endgame a bit more interesting by adding end game tech, which is impossible.. it's going to be overpowerd, fun, and time consuming.


Tanks
Tank mk2 Faster, strong and better
Tank mk3 Faster, strong and better

Power production, and storage
OP power production, looking into fusion energy

Weapons
Bam! it's dead. oh.. handheld lasers? hell yeah!

Mining
Wait, mega miners?

Automation (Assembler, conveyr belts, inserters)
Factory? let's build em!

Handheld drills
Can't compete with axes!