[Mod 1.1] Inventory Trim
Posted: Thu Dec 28, 2023 1:31 pm
New mod: Inventory Trim
I've just been working on this mod to improve Quality of Life. From the README:
This mod enables inventory trimming: your main inventory is scanned periodically to see if there are slots that are being used inefficiently, and throws their contents into the logistics trash. Hurrah, no more clicky-clicky to get rid of the rubbish!
I keep finding, from around mid-game, that my inventory is always sort of full, and that many slots are occupied with low value items. I can set logistics maximums to get rid of things, but they feel like a heavy-handed and broad-brush solution. I don't mind having 50 Inserters (1 stack) or 100 (2 stacks) but I do mind having 53 - also 2 stacks - and then finding I'm out of space. This mod aims to fix that, whilst being more sensitive to circumstances.
Trimming is only meaningful in a world where you have logistics and auto-trash, so it is assumed that you are at a point in the game where carrying small items of stuff isn't so critical. Much of your inventory content is likely to be under automated configuration anyway. The aim of trimming should be to deal with the annoyance of never having much space and having to prune the junk.
I'm interested in feedback. There's a bit of balancing involved: remove not-enough junk and it's a bit pointless; remove too much and you start to fight it. I've made it get more assertive when your inventory is more full, and added some settings to give some configurability. There are more details on the workings on the GitHub source page.
I've just been working on this mod to improve Quality of Life. From the README:
This mod enables inventory trimming: your main inventory is scanned periodically to see if there are slots that are being used inefficiently, and throws their contents into the logistics trash. Hurrah, no more clicky-clicky to get rid of the rubbish!
I keep finding, from around mid-game, that my inventory is always sort of full, and that many slots are occupied with low value items. I can set logistics maximums to get rid of things, but they feel like a heavy-handed and broad-brush solution. I don't mind having 50 Inserters (1 stack) or 100 (2 stacks) but I do mind having 53 - also 2 stacks - and then finding I'm out of space. This mod aims to fix that, whilst being more sensitive to circumstances.
Trimming is only meaningful in a world where you have logistics and auto-trash, so it is assumed that you are at a point in the game where carrying small items of stuff isn't so critical. Much of your inventory content is likely to be under automated configuration anyway. The aim of trimming should be to deal with the annoyance of never having much space and having to prune the junk.
I'm interested in feedback. There's a bit of balancing involved: remove not-enough junk and it's a bit pointless; remove too much and you start to fight it. I've made it get more assertive when your inventory is more full, and added some settings to give some configurability. There are more details on the workings on the GitHub source page.