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Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 9:11 pm
by chriscisco
Airat9000 wrote:
chriscisco wrote: I have released a version that should fix that, I am also working on a way for other mods to add fluid barrels, not finished yet however.

I noticed a bug, as I have to get silicon? I can get and how do I get it? conflict with another mod bob Ore.
that is, I can not get it without examining technology ..
and for this purpose it is necessary to open a bunch and there is no possibility to get it. Thanks bug is.
In Silica, you need to mine Silica Ore, which gives you Raw Silica, this is then smelted into Silica Crystal, which is cut into Silicon Wafers, there is no tech requirement for this. The Silicon in other mods is currently not compatible with this mod.

It is possible that with other mods that the ore may not appear, although it should.

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 9:14 pm
by Airat9000
chriscisco wrote:
Airat9000 wrote:
chriscisco wrote: I have released a version that should fix that, I am also working on a way for other mods to add fluid barrels, not finished yet however.

I noticed a bug, as I have to get silicon? I can get and how do I get it? conflict with another mod bob Ore.
that is, I can not get it without examining technology ..
and for this purpose it is necessary to open a bunch and there is no possibility to get it. Thanks bug is.
In Silica, you need to mine Silica Ore, which gives you Raw Silica, this is then smelted into Silica Crystal, which is cut into Silicon Wafers, there is no tech requirement for this. The Silicon in other mods is currently not compatible with this mod.

It is possible that with other mods that the ore may not appear, although it should.
I do not understand how, you can show on the pictures how to make the process for this kind of electronics\?

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 9:17 pm
by chriscisco
Airat9000 wrote:
I do not understand how, you can show on the pictures how to make the process for this kind of electronics\?
Take the Silica ore that is mined and then the two recipes are the first two listed on this page Recipes Click Here

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 10:01 pm
by Airat9000
chriscisco wrote:
Airat9000 wrote:
I do not understand how, you can show on the pictures how to make the process for this kind of electronics\?
Take the Silica ore that is mined and then the two recipes are the first two listed on this page Recipes Click Here
I do not see it in recipes can be because there is a bean Ore mod? where it is located, this silicone Wafer
Image

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 10:04 pm
by chriscisco
Airat9000 wrote:
I do not see it in recipes can be because there is a bean Ore mod? where it is located, this silicone Wafer[/quote]

Can you show me pictures of your recipe screens.

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 10:07 pm
by Airat9000
chriscisco wrote:
Airat9000 wrote:
I do not see it in recipes can be because there is a bean Ore mod? where it is located, this silicone Wafer
Can you show me pictures of your recipe screens.[/quote]

there
I do not see this recipe is that you gave me the photo,
inventory for manufacturing
Image

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 10:10 pm
by chriscisco
That is your technology, but there seems to be a conflict, I will have to look at bob's ores.

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Wed Dec 31, 2014 10:51 pm
by Airat9000
chriscisco wrote:That is your technology, but there seems to be a conflict, I will have to look at bob's ores.
kokey wait in ) new test

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Thu Jan 01, 2015 9:49 am
by YuokiTani
i suggested in a other thread, give your item-names a prefix - like s-silicon-wafer or s-raw-silica. this prevent overwriting conflicts from you to other mods, and other mods to your mod. i use y- and yi- ... other option is rename things to like "thisismynewbettersiliconwaferwithproofbychris" ;)

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Thu Jan 01, 2015 11:32 pm
by Airat9000
:D wait new version in test

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Fri Jan 02, 2015 12:16 am
by chriscisco
Airat9000 wrote::D wait new version in test
It wont be that fast, I am out of town until the weekend.

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Sat Jan 03, 2015 12:49 am
by Airat9000
chriscisco wrote:
Airat9000 wrote::D wait new version in test
It wont be that fast, I am out of town until the weekend.
and idea! more in walls (bob mode com in ores and you resourses)

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Sun Jan 04, 2015 9:36 pm
by chriscisco
Alright, I have released a patch that will fix that item conflict, I am going to work on a more long term method.

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Thu Jan 08, 2015 12:56 am
by Airat9000
chriscisco wrote:Alright, I have released a patch that will fix that item conflict, I am going to work on a more long term method.
not work in other mods!

How do I get silicone Wafer?
bob mods (all)
and dytech

Image

Re: Silica v 0.1.5 [0.11.x][WIP]

Posted: Mon Jan 12, 2015 4:53 pm
by Airat9000
find bug!

Image

delete white wall (you wall) in my inventory to convert standart wall (((


and new recept in convert more silica in map in to energy or all