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Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Sun Jul 24, 2016 2:28 am
by Airat9000
cool mod! please 13.o update

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Sun Jul 24, 2016 11:05 am
by jorgenRe
Airat9000 wrote:cool mod! please 13.o update
Sorry there is no 0.13.o, but i got it up for 0.13.0+ now :ugeek:!

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Sun Jul 24, 2016 11:08 am
by Airat9000
jorgenRe wrote:
Airat9000 wrote:cool mod! please 13.o update
Sorry there is no 0.13.o, but i got it up for 0.13.0+ now :ugeek:!
:) I will wait for a good mod
hope will generate all the resources that have bean and nukular and others, and even to make the lava may be limited?

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Sun Jul 24, 2016 11:50 am
by jorgenRe
Airat9000 wrote:
jorgenRe wrote:
Airat9000 wrote:cool mod! please 13.o update
Sorry there is no 0.13.o, but i got it up for 0.13.0+ now :ugeek:!
:) I will wait for a good mod
hope will generate all the resources that have bean and nukular and others, and even to make the lava may be limited?
It certainly would be cool with a mod that did it right :)

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Mon Jul 25, 2016 3:27 pm
by Airat9000
jorgenRe wrote:
Airat9000 wrote:
jorgenRe wrote:
Airat9000 wrote:cool mod! please 13.o update
Sorry there is no 0.13.o, but i got it up for 0.13.0+ now :ugeek:!
:) I will wait for a good mod
hope will generate all the resources that have bean and nukular and others, and even to make the lava may be limited?
It certainly would be cool with a mod that did it right :)
:( :(

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Tue Jul 26, 2016 7:24 am
by jorgenRe
Airat9000 wrote: :( :(
Dang it, bugfix xD!

Re: [Mod 0.12.17+]The Underground(Release 0.0.7)(12.11.2015)

Posted: Tue Jul 26, 2016 7:35 am
by Airat9000
jorgenRe wrote:
Airat9000 wrote: :( :(
Dang it, bugfix xD!
:mrgreen: :mrgreen:

Re: [Mod 0.13.0+]The Underground(Release 0.0.8)(24.7.16)

Posted: Tue Jul 26, 2016 8:03 am
by jorgenRe
Mod updated to fix the lava lamps. It is a temporary fix atm.

Re: [Mod 0.13.0+]The Underground(Release 0.0.8)(24.7.16)

Posted: Tue Jul 26, 2016 12:27 pm
by Airat9000
jorgenRe wrote:Mod updated to fix the lava lamps. It is a temporary fix atm.
0.13.11
:mrgreen:

Re: [Mod 0.13.0+]The Underground(Release 0.0.8)(24.7.16)

Posted: Tue Jul 26, 2016 7:55 pm
by jorgenRe
Airat9000 wrote:
jorgenRe wrote:Mod updated to fix the lava lamps. It is a temporary fix atm.
0.13.11
:mrgreen:
NOW, now it should work...

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Wed Jul 27, 2016 10:53 pm
by gum500
when i try to put a car this error pop up

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Thu Jul 28, 2016 3:15 pm
by jorgenRe
gum500 wrote:when i try to put a car this error pop up
Thanks for the report, and welcome to the forum. Uploaded fix to mods.factorio site :)!

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Mon Aug 29, 2016 11:27 am
by NateMcCloud
When trying to set a connector down in the underground, hovering over an opening works (by the way, just about every reference to "opening" is misspelled as "openign"), but when I try to hover over a chest, it just says "It is a container!" over and over again. (Notably, I see the "was here" message above ground, but I don't see the "was here too" message when doing it underground.) Also, I have no idea what to do with the Solar Panel Faker.

Ah yes...picking up a Hole does not remove the corresponding Opening, and trying to mine the opening causes a crash.

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Mon Sep 26, 2016 12:13 am
by Iorek
jorgenRe wrote: Who doesn't like big machines :D ?
Image
I WANT THIS!!!

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Mon Sep 26, 2016 9:42 pm
by jorgenRe
Iorek wrote:
jorgenRe wrote: Who doesn't like big machines :D ?

I WANT THIS!!!
What you want is a better model ;)!

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Thu Oct 13, 2016 4:32 pm
by ledzilla
I'm really "digging" this mod. But I was wondering about something.

I have a couple large, very rich resource patches dumping into the hole from the underground. Up on the surface, I have four connectors to pull the resources out. However, only one connector is actually pulling the resources, and when the attached chest becomes full (because I'm mining the resource much faster than I'm consuming it), it appears that the resources being pushed into the hole just vanish. I even added something different than was was being mined into the hole, and it too vanished, was not picked up by the other connectors. Is there something I'm missing? I attached a screen shot to show the current layout.

Also, as resources are added, there are constantly new messages displayed indicating what was found in the hole. They aren't displayed in the attached screen shot, though, as I stopped loading resources into the hole once I noticed them vanishing.

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Thu Oct 13, 2016 4:42 pm
by ledzilla
Also, there were some problems encountered and it turned into a bit of a mess. Is there a way to completely reset the underground layer?

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Fri Oct 14, 2016 7:35 pm
by jorgenRe
ledzilla wrote:Also, there were some problems encountered and it turned into a bit of a mess. Is there a way to completely reset the underground layer?
Like in shadow biters spreading too far :twisted:?
Sorry i'm not working on this mod anymore =/

Re: [Mod 0.13.11+]The Underground(Release 0.0.9)(26.7.16)

Posted: Thu Nov 03, 2016 2:29 pm
by EldVarg
Cool mod. Why have you stoped?