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Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Wed Apr 20, 2016 12:32 pm
by Fatmice
I've rescued your save. SpeedButtons is not up-to-date and should not be used. I disabled it in the save.
The last stand-1.zip
(5.28 MiB) Downloaded 139 times
I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Wed Apr 20, 2016 1:49 pm
by RektSalad69
Fatmice wrote:I've rescued your save. SpeedButtons is not up-to-date and should not be used. I disabled it in the save.
The last stand-1.zip
I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip
I don't even have speed buttons in my mods folder, how the hell did it screw up my save ;-;
Thanks a lot for the save, Iwould have never figured it out alone
Steam Support wouldn't care this much, and they're paid to help the community

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Wed Apr 20, 2016 2:05 pm
by RektSalad69
Damnit, that wasn't it XD
Just leave it, I don't even care about that save anymore. It was my first save and a lot of stuff was unorganized because I built them as I learned how to play. I installed a modpack and I'll make a new save to play with my friend. Thanks for all the time you put into it, I appreciate it.

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Wed Apr 20, 2016 10:02 pm
by WTMike24
The recipe for the fusion reactor Mk 5 seems to be missing something important... Ah, it's missing the previous reactor as an ingredient. I'm on 0.4.2 if that makes a difference
Image

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Wed Apr 20, 2016 10:33 pm
by Fatmice
It is supposed to be like that. ;) I pretty much kept all recipes as they were before Darius dropped the mod. There are some things I do want to add to the mod but don't have time at the moment.


I've relink the new version of AdvancedEquipment here since it is being buried.
AdvancedEquipments-0.4.3.zip

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sat Jun 04, 2016 8:16 am
by John_titor
Hello, i am interested in this mod, however, i am not sure which version i should get, your most recent, or darious's most recent version?

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sat Jun 04, 2016 6:34 pm
by Fatmice
Hello, it depends on what you want.

My most recent version is a conservative update of the mod as it stood in 0.3.9. I tweaked some costs and some armor attributes to make them more sensible but in whole I kept all of the trends/spirit of the mod. I also restored codes that were rendered broken due to Factorio's lua changes and made them multiplayer compatible. So, in short, my version is not a work-in-progress. It is static and will not evolve further now that darius has returned.

Recently, darius has announced 0.5.9. This version introduced a new gun, some more attribute/cost balancing, but also rendered it now backward incompatible and also removed all lua. He has asked to use my codes for the healing effects and I have given him my expressed permission. So hopefully soon there will be another update from him with the lua.

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 10:32 am
by Slave0815
Hello Fatmice,

are there any plans to portate AdvancedEquipment for Factorio 0.14? We played weeks and months with hardcorio + Advanced Equipment in factorio 0.12. Now we updated to 0.14 and all alternativ versions are ... not good. ;)

darius last update version was from May 2016 and still only for factorio 0.12 as far as I 've seen it.

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 10:58 am
by Adil
Here you can have my quick and dirty update.

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 2:41 pm
by Slave0815
Thank you very much!

We noticed that the Personal Laser Defense is still not reachable. This was in our version for 0.12 even so. Do you have any idea what the reason is?

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 9:12 pm
by Fatmice
What do you mean by that statement? I don't understand.

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 9:54 pm
by Slave0815
There is no "Personal Laser Defense MK1" only MK2, Mk3, ...MK7. But MK2 is not reachable, because there are no given prerequisites. I attache a Screenshot, because my english is very bad. ;)

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Sun Sep 04, 2016 10:44 pm
by Fatmice
Are you sure? Or am I still not understanding you?
PLD MK2.png
PLD MK2.png (3.61 MiB) Viewed 5903 times

Re: [mod 0.12.4]AdvancedEquipment v0.4.0

Posted: Mon Sep 05, 2016 5:40 am
by Slave0815
oh.. my bad. The Problem is not your mod but the hardcorio mod. Hardcorio changes Laser Defense Towers and remove the Personal Laser Defens Equipment.

Now I changed the prerequisites in the AdvancedEquipment.lua from "prerequisites = {"personal-laser-defense-equipment"}" to "prerequisites = {"energy-shield-mk2-equipment"}" and it seems to be fine with hardcorio. :)

Thank you very much for your great work with this mod and your hints!