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Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Posted: Wed Aug 13, 2014 11:58 am
by DerivePi
Image

I think I'll miss seeing the underground connections.

Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Posted: Thu Nov 27, 2014 12:36 am
by n9103
:?:

Re: [0.11.15]FactoCAD 0.0.3 (16/02/15)

Posted: Mon Feb 16, 2015 5:44 pm
by y.petremann
I've updated the mod to version 0.0.3 which is compatible with factorio 0.11.15, it is also a bit heavy because some textures I am working on are still the original versions.

Re: [0.11.15]FactoCAD 0.0.4 (20/02/15)

Posted: Fri Feb 20, 2015 9:02 am
by y.petremann
I've updated to 0.0.4 since 0.0.3 was not optimized

Re: [0.10.6]FactoCAD 0.0.2 (05/08/14)

Posted: Fri Dec 25, 2015 7:15 pm
by Bartimaeus
DerivePi wrote:Image

I think I'll miss seeing the underground connections.
DerivePi: how do you make your CAD designs?

Re: [0.11.15]FactoCAD 0.0.4 (20/02/15)

Posted: Thu Jun 09, 2016 7:45 pm
by steinio
This mod looks really nice.
Are there plans to migrate it to 0.13?


I came here from reading FFF #45 ;)

Greetings steinio

Re: [0.11.15]FactoCAD 0.0.4 (20/02/15)

Posted: Fri Jun 10, 2016 4:11 pm
by y.petremann
steinio wrote:This mod looks really nice.
Are there plans to migrate it to 0.13?


I came here from reading FFF #45 ;)

Greetings steinio
If necessary it will be done.

The last time I was working on it was before they introduced mod checksum (which boken a way for me to play with it on server and since it only modify graphic stuff it doesn't cause desync) and I was making so all textures were colored on black background.