Jax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plantkingarthur wrote: βWed Sep 18, 2019 3:15 pmwhat are they? if you can send me a copy of your save and ill double check everythingHearken wrote: βWed Sep 18, 2019 3:01 pmThe newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.kingarthur wrote: βWed Sep 18, 2019 8:27 amthe recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issueHearken wrote: βTue Sep 17, 2019 8:33 pmDo you mean to say that the High Tech mod is causing the issue? Without this patch I can still craft the basic circuit, so I'm not sure if it is High Tech causing the issue. I've also tried enabling every recipe with (/c for name, recipe in pairs(game.player.force.recipes) do recipe.enabled = true end) but this still won't enable the crafting recipe. I can however give myself the item still.kingarthur wrote: βTue Sep 17, 2019 10:28 am
not really. its a case of something not getting properly replaced by pyhightech and the override needs adjusted in the mod. most likely moved from data to data-updates. ill get it fixed today
PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Missing recipe for Vacuum Tube [used in Circuit 1 recipe]kingarthur wrote: βWed Sep 18, 2019 9:57 amMost likely. I shift things around so if it an override issue it should be fixed now.attashe wrote: βWed Sep 18, 2019 9:38 amI'll test it on evening. More, I found bag with angelbob's - missing Ceramic recipe. Is it problem with Bobs electronics and already fixed?kingarthur wrote: βWed Sep 18, 2019 9:21 am fixed some issues with aaii not working and some issues with bobs electronics not getting overridden properly
Try the update and If it's not fixed I'll need to know which recipe it is.
PS: AngelBob + Py*mods + AAI
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Hello,
Vacuum tube isn't use for circuit 1 but is use for circuit board (i think it misses the merge enter Vacuum tube (for PY) and Vacuum Tube (for PyCoalTBaA))
I have orther problem for Duralumin and transport science pack :
It takes Duralumin to do the transport science pack, to make this duralumin, it must be the Foundry but for Avanced Foundry you need Invar but you can not have Invar without the Invar tech and you can not access this technology without the transport science pack
I hope to help you and good luck
Vacuum tube isn't use for circuit 1 but is use for circuit board (i think it misses the merge enter Vacuum tube (for PY) and Vacuum Tube (for PyCoalTBaA))
I have orther problem for Duralumin and transport science pack :
It takes Duralumin to do the transport science pack, to make this duralumin, it must be the Foundry but for Avanced Foundry you need Invar but you can not have Invar without the Invar tech and you can not access this technology without the transport science pack
I hope to help you and good luck
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
i hate omni so damn much. im looking into it now
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
"should" be fixed now as of 0.9.4
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
XD in 0.9.4
(your demon has been spotted)
(your demon has been spotted)
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Hello KingArthur,
I am running full AAI, Angel-Bobs, Pyanodon, and Space Exploration. I noticed that the pyanodon ores are not merged with the angel ores in the 0.9 versions.
Affected Ores: Aluminium, Chrome/Chromium, Lead, Nickel, Tin, Titanium, and Zinc
Reverting to the V0.0.56 of the modpack fixes the issue.
Also, I am wondering if you could add a recipe for rare earth ore derivable from angels ores. Currently, as far as I can tell, the rare earth ore is the only non-infinite resource in pyanodons and it would be useful to have a recipe to remedy this. Perhaps a sludge derivative. This would make seablock/island maps, or rampant mod more viable.
Thank you very much for your work in this modpack. I have been greatly enjoying it
I am running full AAI, Angel-Bobs, Pyanodon, and Space Exploration. I noticed that the pyanodon ores are not merged with the angel ores in the 0.9 versions.
Affected Ores: Aluminium, Chrome/Chromium, Lead, Nickel, Tin, Titanium, and Zinc
Reverting to the V0.0.56 of the modpack fixes the issue.
Also, I am wondering if you could add a recipe for rare earth ore derivable from angels ores. Currently, as far as I can tell, the rare earth ore is the only non-infinite resource in pyanodons and it would be useful to have a recipe to remedy this. Perhaps a sludge derivative. This would make seablock/island maps, or rampant mod more viable.
Thank you very much for your work in this modpack. I have been greatly enjoying it
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
I currently have the exact same problem. Is there any chance that it gets fixed somewhen? Since not being able to craft normal assembly machines kind of makes it difficult to play.Hearken wrote: βWed Sep 18, 2019 3:38 pmJax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plantkingarthur wrote: βWed Sep 18, 2019 3:15 pmwhat are they? if you can send me a copy of your save and ill double check everythingHearken wrote: βWed Sep 18, 2019 3:01 pmThe newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.kingarthur wrote: βWed Sep 18, 2019 8:27 amthe recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issueHearken wrote: βTue Sep 17, 2019 8:33 pm
Do you mean to say that the High Tech mod is causing the issue? Without this patch I can still craft the basic circuit, so I'm not sure if it is High Tech causing the issue. I've also tried enabling every recipe with (/c for name, recipe in pairs(game.player.force.recipes) do recipe.enabled = true end) but this still won't enable the crafting recipe. I can however give myself the item still.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
if you have a save you can send me it will make it much easier to track down whats causing the issue and get it fixed asap. ive got the other one but more helpsTrostNi wrote: βFri Oct 04, 2019 6:25 pmI currently have the exact same problem. Is there any chance that it gets fixed somewhen? Since not being able to craft normal assembly machines kind of makes it difficult to play.Hearken wrote: βWed Sep 18, 2019 3:38 pmJax 35 - pressure tank, assembling machine 1, 5x red fracture circuit, science 5 - energy, seafloor pump, washing plantkingarthur wrote: βWed Sep 18, 2019 3:15 pmwhat are they? if you can send me a copy of your save and ill double check everythingHearken wrote: βWed Sep 18, 2019 3:01 pmThe newest update you put out fixes many of the recipes however there are still 6 that need the Bob's circuit and accept no other so the issue persists.kingarthur wrote: βWed Sep 18, 2019 8:27 am
the recipe doesnt exist anymore at that point to enable its been overridden by the other mods. ive shifted the overrides around and fixed the issue
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Ok, here's my save, good luck with the bug hunting.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
ok i found the problem. momotweaks is adding basic circuit boards to those recipes after i made changes to the circuit boards in the data updates phase. ive added code to data final fixes to overide them for now and let momosundeass know so that we can make sure we are can fight each other on circuit boards
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Thanks for the fast fix. Though these boards are still used in the Jax 35 - Pressure Tanks, though I guess I will need a while to get them and they probably also aren't that critical.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Seems like this still keeps happening in V0.9.6
I'm only running the mods said to be compatible for debugging sake, so aai, bobs, angels, omni, pyanodon, deadlock and madclown.
The game only crashes on loading of clowns-processing. Without it, the rest loads properly.
I'm only running the mods said to be compatible for debugging sake, so aai, bobs, angels, omni, pyanodon, deadlock and madclown.
The game only crashes on loading of clowns-processing. Without it, the rest loads properly.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Anyone else having problems with the ores?
Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
There was a bug an I just recently got it reported and fixed earlier today. You can download 0.9.9 from github and it should fix thatFalconcommand wrote: βWed Oct 09, 2019 11:28 am Anyone else having problems with the ores?
Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Thanks.kingarthur wrote: βWed Oct 09, 2019 11:42 amThere was a bug an I just recently got it reported and fixed earlier today. You can download 0.9.9 from github and it should fix thatFalconcommand wrote: βWed Oct 09, 2019 11:28 am Anyone else having problems with the ores?
Since Version: 0.9.0 was released to the current version it uses bobs ores where all the recipes are set to PY ores.
I was thinking I broke something again on my side.
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Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
There are a few other things that I see that is messing around too. Not big things but still a little bothersome. I just realized these are just cosmetic, but I still prefer the py versions.
-The sodium hydroxide is using bobs version
-Lime and limestone are using the Bob's version.
-Sand is also using Bob's version over py's version.
-Bob's electrolyzer is being used for lithium recipe instead of py's one.
The only big (still small) thing is that angels sorting is disabled.
Anyway. Ill keep you updated if I notice any more things.
-The sodium hydroxide is using bobs version
-Lime and limestone are using the Bob's version.
-Sand is also using Bob's version over py's version.
-Bob's electrolyzer is being used for lithium recipe instead of py's one.
The only big (still small) thing is that angels sorting is disabled.
Anyway. Ill keep you updated if I notice any more things.
Re: PyCoalTBaA or the PyCoal Touched by an Angel Compatibility Patch
Don't know if this has to do with momotweaks or PyCoalTBaA but posting here for reasons
Mods in use are the supported ones minus madclowns, check my last post for info.
Mods in use are the supported ones minus madclowns, check my last post for info.
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