[Mod 0.12.11+] Sandbox (PvP)

Topics and discussion about specific mods
HellSinker
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[Mod 0.12.11+] Sandbox (PvP)

Post by HellSinker »

Hey, this is my first mod for faccy, its a simple mod that puts all players on their own team (force), each player has independent mapping, tech tree, and is fully PvP enabled.

That is all for version 0.1.0, I have plans of expanding it later, but am currently to busy playing faccy to be able to do too much right now :(

Feel free to give feedback and suggestions, any constructive comment will be taken into consideration.

Helly...

Edit: Made an edit so now you can go on either blue or red team, or be independent from either team (as a homeless). //Recipies and Technologies are non-transferable, you will be reset when you change to a team, and will loose it all by reverting to homeless or defecting to the opposition....(please note blue + red team do not get reset, only homeless, and you pass through homeless while switching teams...)

ToDo:
  • Add Team Switching Cooldown Period.
    Enforce Homeless State During Cooldown.
    Config Options.
Attachments
Sandbox_0.2.0.zip
Blue team vs Red team + Homeless...
(1.15 KiB) Downloaded 277 times
Sandbox_0.1.0.zip
Original TRUE FFA PvP Only
(868 Bytes) Downloaded 156 times
Last edited by HellSinker on Thu Mar 17, 2016 7:05 am, edited 11 times in total.
AnarCon
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Re: [Sandbox] FFA PvP

Post by AnarCon »

great mod helly :) looking forward to updates
HellSinker
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Re: [Mod 0.12.11+] Sandbox (PvP)

Post by HellSinker »

Thankyou AnarCon, and thanks again for helping me test to make sure it worked as expected :)
jesu
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Re: [Mod 0.12.11+] Sandbox (PvP)

Post by jesu »

So this is mod that gives players on echs and researchs so you can play your own way with friends
Wezz
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Re: [Mod 0.12.11+] Sandbox (PvP)

Post by Wezz »

I read on the wiki about multiplayer and have a few questions:

1. Does turrets fire automatically on the other team?
-Can they be disabled?
-When they are disabled, are they also disabled for alien creatures?

2. Can players from different teams access each others buildings/chests?
-If not, would it be possible with a chest, or better - train wagon, which enables trading?

What we are looking for is a normal coop game but with each player/team having their own techs and maybe their own map.


(Maybe in the future there will be mods which enables some sort of currency used in multiplayer trading =D)
Kaev
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Re: [Mod 0.12.11+] Sandbox (PvP)

Post by Kaev »

Thanks for making this!
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