C++ developers wanted [done]

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slpwnd
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C++ developers wanted [done]

Post by slpwnd » Tue Mar 24, 2015 10:47 am

Sorry for a bit of spam, but I think it is not too bad on our own forums=)

So far we had little success in finding good C++ developers to join us to work on Factorio here in Prague. If you can, please spread the word: http://www.factorio.com/job/game-developer

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Re: C++ developers wanted

Post by albatrosv13 » Tue Mar 24, 2015 11:17 am

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Re: C++ developers wanted

Post by sillyfly » Tue Mar 24, 2015 11:41 am

From my (somewhat limited) personal experience - It is very easy to find programmers, but finding *good* programmers is much harder!

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Re: C++ developers wanted

Post by Xecutor » Tue Mar 24, 2015 1:45 pm

IMHO Possibility of remote work would increase amount of possible candidates tremendously.

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Re: C++ developers wanted

Post by dee- » Tue Mar 24, 2015 2:21 pm

So, do you want mere programmers or did you mean software architects?

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Re: C++ developers wanted

Post by Piranha » Tue Mar 24, 2015 5:15 pm

I think the real question is who is this half of a person?

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Re: C++ developers wanted

Post by slpwnd » Tue Mar 24, 2015 7:13 pm

Piranha wrote:I think the real question is who is this half of a person?
I am=) The think is that I am spending quite a bit of time with things like support, answering emails, business stuff, talking to gfx and sound guys, etc.
dee- wrote:did you mean software architects?
We need people who will write code. Whatever they like to be called =)
sillyfly wrote:From my (somewhat limited) personal experience - It is very easy to find programmers, but finding *good* programmers is much harder!
Agreed.
albatrosv13 wrote: There are a lot of people who know C++ and i have seen you searching the person knowing C++ for quite some time. Maybe the standards are too high? Or maybe people say that they know C++, but actually don't?
Or maybe the relocation to Prague is the real issue?
It is actually the combination of things.

1. Relocation to Prague is not for everyone.
2. Many people are not on the level we require (we have an online C++ coding test as a frontline filter).
3. We do offer imho very good working compensation (not mentioning perks like working on the game, etc.). However this is relative to local standards. If someone from the "west" (Germany, Netherlands, etc.) applies for the job then it is difficult for us to compete. Because a very good salary here in Prague would be average or below over there.

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Re: C++ developers wanted

Post by albatrosv13 » Wed Mar 25, 2015 10:53 am

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Re: C++ developers wanted

Post by quinor » Wed Mar 25, 2015 4:12 pm

I actually guess it may be exactly codility.

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Re: C++ developers wanted

Post by SHiRKiT » Thu Mar 26, 2015 12:02 am

slpwnd wrote:2. Many people are not on the level we require (we have an online C++ coding test as a frontline filter).
Would you mind showing that or at least a part of that, just for me to have an idea of what I'd be asked in the future (I plan working in the game industry after I graduate).

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Re: C++ developers wanted

Post by slpwnd » Thu Mar 26, 2015 8:54 am

psorek wrote:I actually guess it may be exactly codility.
Yes.

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Re: C++ developers wanted

Post by slpwnd » Thu Mar 26, 2015 8:56 am

SHiRKiT wrote:
slpwnd wrote:2. Many people are not on the level we require (we have an online C++ coding test as a frontline filter).
Would you mind showing that or at least a part of that, just for me to have an idea of what I'd be asked in the future (I plan working in the game industry after I graduate).
We have a good reason to keep this private. The point is that into some degree the applicants are supposed to write a program for a task they haven't encountered before. Though in my opinion the difficulty is on the level of 1st year of university.

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Re: C++ developers wanted

Post by quinor » Thu Mar 26, 2015 10:26 am

According to my knowledge about Codility tasks, most of them can be easily solved even by skilled high school students, so it's rather in order to exclude people with next to no programming skills than to choose good developers.

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Re: C++ developers wanted

Post by albatrosv13 » Thu Mar 26, 2015 11:31 am

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Re: C++ developers wanted

Post by ssilk » Thu Mar 26, 2015 1:48 pm

I think the point is HOW you solve the tasks.
Cool suggestion: Eatable MOUSE-pointers.
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Re: C++ developers wanted

Post by slpwnd » Thu Mar 26, 2015 6:20 pm

psorek wrote:According to my knowledge about Codility tasks, most of them can be easily solved even by skilled high school students, so it's rather in order to exclude people with next to no programming skills than to choose good developers.
Yes. As I said the test can be solved by a 1st year uni student.

Imho it is almost impossible to learn about someone's programming skills based on some kind of the test. One approach is to look at the persons' past projects. Next step might be to ask the person to work with you and see how he does, if he / she fits if he / she likes the team, etc.

So the test is basically a preliminary sieve.

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Re: C++ developers wanted

Post by SHiRKiT » Fri Mar 27, 2015 1:42 pm

Cool I've done some of those tests with ease. Although I have my efforts in C# right now since I've been playing with Unity. I've yet to properly learn C++

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Re: C++ developers wanted

Post by Twisted_Code » Sat Jun 13, 2015 3:36 am

SHiRKiT wrote:
slpwnd wrote:2. Many people are not on the level we require (we have an online C++ coding test as a frontline filter).
Would you mind showing that or at least a part of that, just for me to have an idea of what I'd be asked in the future (I plan working in the game industry after I graduate).
My sentiments (almost) exactly. I plan on working in some computer science/programming position, and will probably be developing games on the side if not as a focus. I'm considering Information Security... but I've still got high school to finish yet. At any rate, it would be nice to have a rough idea on the expectations stated above.
How to report bugs effectively because everyone should know this.
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Re: C++ developers wanted

Post by Peter34 » Mon Jun 15, 2015 9:44 am

Xecutor wrote:IMHO Possibility of remote work would increase amount of possible candidates tremendously.
I know they're already found the programmer they need, but the problem with remote work is that the Factorio guys are based in Eastern Europe, and therefore are able and willing - and inclined - to pay a salary that's suitable for the cost-of-living in Eastern Europe, and so it'd be far too low for a programmer remote working from somewhere in Western Europe, the USA or Japan, or Australia/NZ.

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