I was looking at the starter page (https://www.factorio.com/starter-page) and it seems as if the content hasn't been updated since 0.15, and a lot of things have changed since then.
Just thinking it might be useful for the starter page to have updated information, not to confuse new players.
Re: Starter page improvements
Posted: Wed Mar 25, 2020 5:49 am
by MakeItGraphic
WoozyDragon wrote: ↑Wed Aug 07, 2019 10:26 pm
I was looking at the starter page (https://www.factorio.com/starter-page) and it seems as if the content hasn't been updated since 0.15, and a lot of things have changed since then.
Just thinking it might be useful for the starter page to have updated information, not to confuse new players.
I think it's mainly the 'In Game Campaign' * (maybe, I don't play campaign really but I know there has been a ton of back and fourth with it lately) and for sure the 'Videos' section that need to be updated (the part with the .15 tutorial).
You can see the /content page has been updated recently, and /videos page has been updated since .17 but the tutorial there is all so out of date .16.
A quick google shows there is a .17 tutorial atm from Sept.
But .17 is still in experimental, so it could very well be on purpose? Really don't know considering there is a .17 overview there.
Re: Starter page improvements
Posted: Wed Mar 25, 2020 11:03 am
by Koub
MakeItGraphic wrote: ↑Wed Mar 25, 2020 5:49 am
But .17 is still in experimental, so it could very well be on purpose? Really don't know considering there is a .17 overview there.
0.17 is stable (more specifically 0.17.79).
0.18 is experimental so far.
MakeItGraphic wrote: ↑Wed Mar 25, 2020 5:49 am
But .17 is still in experimental, so it could very well be on purpose? Really don't know considering there is a .17 overview there.
0.17 is stable (more specifically 0.17.79).
0.18 is experimental so far.
MakeItGraphic wrote: ↑Wed Mar 25, 2020 5:49 am
But .17 is still in experimental, so it could very well be on purpose? Really don't know considering there is a .17 overview there.
0.17 is stable (more specifically 0.17.79).
0.18 is experimental so far.
How it comes that factorios experimental versions are much better since some AAA titles? (Stability, Performance, Playability )
edit: i just found out that you can write invisible text in the forum if you make a bracket around your sentence LOL ^^ there is invisible text above couldnt reproduce but something about the sentence make it invisible.
MakeItGraphic wrote: ↑Wed Mar 25, 2020 5:49 am
But .17 is still in experimental, so it could very well be on purpose? Really don't know considering there is a .17 overview there.
0.17 is stable (more specifically 0.17.79).
0.18 is experimental so far.
How it comes that factorios experimental versions are much better since some AAA titles? (Stability, Performance, Playability )
edit: i just found out that you can write invisible text in the forum if you make a bracket around your sentence LOL ^^ there is invisible text above couldnt reproduce but something about the sentence make it invisible.
This is fairly simple and straightforward in and of itself. It's basic markup.
However, this is (apparently) not how phpbb parses it. The forum doesn't require the closing bracket, the "]" to begin the italics, but it doesn't begin displaying the text again until it reaches the closing bracket - so you can just type
and anything between there and the closing "]" will be hidden.
Interesting.
It looks like this works for most opening tags, but not for closing tags (eg [/i]). I'm guessing it's a byproduct of being able to add arbitrary text into some elements - eg to set spoiler texts, colors, etc. It looks like the only exceptions are those which will accept arguments and one is given (color, size, and spoiler), and for some reason the bullet point and streamable elements. Some also create visible residue: for example, a blank image, empty spoiler, or a whole lot of whitespace.
It also appears that punctuation (or any non-alphanumeric letters) causes the whole thing to show up (but I know I've had some issues along the same lines with punctuation not working in spoiler names, which can be annoying at times).
Testcases
b:
i:
u:
quote:
list:
named list:
*:
[* test7]
img:
url:
color:
[color=#000000 test10][/color]
size:
[size=100 test11][/size]
bp:
h:
mp4:
spoiler:
named spoiler:
asdf test16
streamable:
[streamable test17][/streamable]
strike:
webm:
test of something with a line break in the hidden text:
test of something with several line breaks in the hidden text:
test of something with non-Latin (or rather very Latin) characters:
[i Arma virumque canō][/i]