Dp77's-Factorioplus Ideas:

Topics and discussion about specific mods
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What would you like to see in the next update?

Poll ended at Mon Sep 10, 2018 10:59 am

Add new tiers of the vanilla electric furnace or new end-game furnace (nuclear ones that produces lots of plates per minute);
3
33%
Better compatibility with bob mods;
0
No votes
Add new tiers of drones, roboports, loaders and complete FactorioPlus Logistics;
3
33%
Continue release new mods (the next mod will be FactorioPlus: Armor);
1
11%
Add ores quadrupling (1 ore ===> 4 plates);
2
22%
Continue the Alien update (singularities, new alien products and structures… );
0
No votes
Add something for make the early game more interesting (early bots for example).
0
No votes
 
Total votes: 9

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DiegoPro77
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Dp77's-Factorioplus Ideas:

Post by DiegoPro77 » Mon Sep 03, 2018 10:59 am

You can vote 2 times and don't forget that once you've voted you can't change your choice.

Tiny Description of my FactorioPlus (Fp) mods:
"My mods are thought for be a great expansion of the normal game (vanilla), that could be boring if you're a bit skilled in this game. "

Long Description:
I hope you're a bit skilled in this game if you want to play my mods; for create them i'm inspired from Bob ones and i've tried, and i'm trying too now, to extend the normal game in order to make the basic objective of the game (launch a rocket) more difficult to achieve: you'll need to extract 24 ores and combine them in new strange and interesting alloys, divided in 7 categories (from the basic ore to end-game materials) with wich you'll able to upgrade your vanilla structures and reach very high technologies, that will require 12 new science packs or more, like automation 11 or logistic 10 or refine ores with molecular processes for obtain 4 or 5 plates from a single raw-material. You'll be able to explore the alien world with the Omega's Amethyst, the strange, alien ore, and power up your base with this new type of technology. And you'll be able to play all this with the other big mods like bob and angels (there will be an always-updated list of the compatibilities in this page and in each mod one). Hope you'll enjoy with my mods and Stay Tuned!

A list of all the Fp mods that i've released since February 2018 (when i've started this big project):
_Dp77's FactorioPlus: Plates (and related things like circuits, cables ex.);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Plates) *(Beta!)*
_Dp77's FactorioPlus: Tech trees (labs and science packs);
RELEASED! (https://mods.factorio.com/mod/Dp77s-Fac ... anced-Tech ) *(Beta! )*
_Dp77's FactorioPlus: BioExpansion (wood automated process for basic things );
RELEASED! (https://mods.factorio.com/mod/Dp77s-Fac ... -Expansion ) *(Beta! )*
_Dp77's FactorioPlus: Electronics (circuits and processings for make them);
RELEASED! (https://mods.factorio.com/mod/Dp77s-Fac ... lectronics ) *(Beta! )*
_Dp77's FactorioPlus: Mining (mining drills and quarries)
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Mining ) *(Beta! )*
_Dp77's FactorioPlus: Machines (vanilla's structures improvement);
RELEASED! (https://mods.factorio.com/mod/Dp77s-Fac ... s-Machines ) *(Beta, updating! )*
_Dp77's FactorioPlus: Logistics (belts, und. belts, inserters, splitters, robots and roboports and related things);
RELEASED! (https://mods.factorio.com/mod/Dp77s-Fac ... r-Logistic ) *(Beta, updating! )*
_Dp77's FactorioPlus: Power (electric poles, accumulators, generators and related things);
RELEASED! (https://mods.factorio.com/mod/Dp77s-FactorioPlus-Power) *(Beta, updating! )*
_Dp77's FactorioPlus: Refining (more methods to refine raw ores);
_Dp77's FactorioPlus: Armor (batteries, personal Roboports, fusion reactors, supplies, ex.);
_Dp77's FactorioPlus: Military (turrets, defence ex.);
_Dp77's FactorioPlus: Enemies (Spawners with a high tier and more spitters);
_Dp77's FactorioPlus: Storage (chests and more);
_Dp77's FactorioPlus: Omega's Expansion (See the Omega's Amethyst ore in the mod, for now it's all secret ;D);
_Dp77-s FactorioPlus: Future Expansion (Fusion reactors, teleport belts, transform a determinate ore into an other...)
_Dp77's FactorioPlus: Addons (like Omega expansion);
_Dp77's FactorioPlus: Extra Compatibility (Example: use my metals with your mods (i will do this addon WHEN all the previous will be done for small compatibilities and for fix bugs that could appear with a few mods));

This will be the official page for your ideas, 'cause they're all and i often need an opinion from the Factorio community, for bugs and compatibility problems see the Fp ores page (link: viewtopic.php?f=190&t=58923&start=100)
_DiegoPro77
My discord page, if you want to tell me your idea and/or have any suggestion on my mods: https://discord.gg/6NGYQdX
My mods: https://mods.factorio.com/user/diegopro77
"Anyone who has never made a mistake has never tried anything new." A.Einstein

Bilka
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Re: Dp77's-Factorioplus Ideas:

Post by Bilka » Mon Sep 03, 2018 12:25 pm

Moved to Mods
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

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DiegoPro77
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Posts: 145
Joined: Tue Feb 20, 2018 1:40 pm
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Re: Dp77's-Factorioplus Ideas:

Post by DiegoPro77 » Mon Sep 03, 2018 12:39 pm

Oh sorry didn't notice that :lol:
My discord page, if you want to tell me your idea and/or have any suggestion on my mods: https://discord.gg/6NGYQdX
My mods: https://mods.factorio.com/user/diegopro77
"Anyone who has never made a mistake has never tried anything new." A.Einstein

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