about Pyanodons Coal Processing
Posted: Thu Aug 10, 2017 12:36 pm
can we have this mod compatible to yours ?
Heh its naughty list, i'm asking so many things but i'll waitThat to a sensitive issue of combination of projects, it is worth leaving both Arch666Angel's recipes and your recipes so ur system and his system can work together, but didn't interfere with work of each other
We should create library of resources
Here is an approximate list for library, because these are the general resources:
1) Coke
2) Carbon
3) Acid gas
4) SynGas or Synthesis gas
5) Methanol
6) Carbon dioxide
7) Sodium chloride (salt)
8) Petroleum gas or methane gas - the assumption is simple that all this can be same though I can I am mistaken giving such unusual parallels
9) Hydrogen peroxide - its technically overhauled in Angel's petrochem for bob's mods but isn't used
10) Sand
11) Limestone
12) Lime
13) Chromium or Chrome
14) Mud water and its 5 subtypes to use somehow
15) Lithium chloride - Arch666Angel planning to make solid lithium chloride as salt
16) Clay and rich clay
Already in use and fully compatible:
1) Mineralized water
2) Saline Water
3) Bronze - compatible for now because already exists in bob's mods
4) Gases - hydrogen, oxygen, chlorine, nitrogen
5) Another - hydrogen chloride, sulfur, sulfuric acid, nitric acid, sulfur dioxide and another nitrogen products
6) Naphtha as heavy oil, fuel oil as light oil and base mineral oil as resource for lubricant and coolant for strand casting
7) Sodium hydroxide - because already overhauled
8) Glycerol - because already exists in bob's mods
9) Lithia water - because already overhauled
10) Pure water - already overhauled for purified water
What i wish to be compatible or are partially compatible:
1) Ammonia gas - if u'll use it
2) Natural gas liquids and aromatics - so they can cross for each other in some recipes or in processing chines
3) Cellulose and some natural products such as ur fawogae, bones, mukmoux
4) Сhlormethane nad another products of chlorine processing
5) Waste waters from angel's refining
6) Mud form angel's refining and Tailing from PYCP so it can be somehow used in crossing processing chains
7) Carbon Monoxide such as related product from carbon dioxde
8) Sodium
9) Manganese
10) Niobium
11) Using for ur nichrome
12) Some crossing for residual gas and flue gas - i think its different products, but they getting as residul products
13) More using for resin, rubber and plastics
14) Using for thermal water in ur mod, will be interesting
15) Using for purified water in ur mod as additional option for common water
16) The fate of ferric solution is also not really clear because its overhauled by boric acid
17) Fluorite and hydrofluoric acid
18) Rich dust
Some balance problems with getting some gases
Ratio for getting oxygen and nitrogen from 100 liquid air:
Bob's - 20 :5
Angel's - 5 : 5
Ratio for getting hydrogen and chlorine
Bob's - 25 : 20 - from 10 pure water + 1 salt
Angel's - 6 : 4 - from 100 saline water
But its workingб but nevertheless it is visible that badly in a balanced way
I agree, looks as moaning of the spoiled fan but very much everything unusually leaves it is visible that there is a potential for development
That actually looks pretty doable. Again no promises but I'll at least take a look at making these play nice within the week...aklesey1 wrote:Let's write the petition to Arch666Angel that he has helped pyanodon and Nexela with making compatibilty for PYCP
I am firmly convinced that PYCP can use some duplicated resources from Angel's library, and here's my wish list, yes yes its really huge listHeh its naughty list, i'm asking so many things but i'll waitThat to a sensitive issue of combination of projects, it is worth leaving both Arch666Angel's recipes and your recipes so ur system and his system can work together, but didn't interfere with work of each other
We should create library of resources
Here is an approximate list for library, because these are the general resources:
1) Coke
2) Carbon
3) Acid gas
4) SynGas or Synthesis gas
5) Methanol
6) Carbon dioxide
7) Sodium chloride (salt)
8) Petroleum gas or methane gas - the assumption is simple that all this can be same though I can I am mistaken giving such unusual parallels
9) Hydrogen peroxide - its technically overhauled in Angel's petrochem for bob's mods but isn't used
10) Sand
11) Limestone
12) Lime
13) Chromium or Chrome
14) Mud water and its 5 subtypes to use somehow
15) Lithium chloride - Arch666Angel planning to make solid lithium chloride as salt
16) Clay and rich clay
Already in use and fully compatible:
1) Mineralized water
2) Saline Water
3) Bronze - compatible for now because already exists in bob's mods
4) Gases - hydrogen, oxygen, chlorine, nitrogen
5) Another - hydrogen chloride, sulfur, sulfuric acid, nitric acid, sulfur dioxide and another nitrogen products
6) Naphtha as heavy oil, fuel oil as light oil and base mineral oil as resource for lubricant and coolant for strand casting
7) Sodium hydroxide - because already overhauled
8) Glycerol - because already exists in bob's mods
9) Lithia water - because already overhauled
10) Pure water - already overhauled for purified water
What i wish to be compatible or are partially compatible:
1) Ammonia gas - if u'll use it
2) Natural gas liquids and aromatics - so they can cross for each other in some recipes or in processing chines
3) Cellulose and some natural products such as ur fawogae, bones, mukmoux
4) Сhlormethane nad another products of chlorine processing
5) Waste waters from angel's refining
6) Mud form angel's refining and Tailing from PYCP so it can be somehow used in crossing processing chains
7) Carbon Monoxide such as related product from carbon dioxde
8) Sodium
9) Manganese
10) Niobium
11) Using for ur nichrome
12) Some crossing for residual gas and flue gas - i think its different products, but they getting as residul products
13) More using for resin, rubber and plastics
14) Using for thermal water in ur mod, will be interesting
15) Using for purified water in ur mod as additional option for common water
16) The fate of ferric solution is also not really clear because its overhauled by boric acid
17) Fluorite and hydrofluoric acid
18) Rich dust
Some balance problems with getting some gases
Ratio for getting oxygen and nitrogen from 100 liquid air:
Bob's - 20 :5
Angel's - 5 : 5
Ratio for getting hydrogen and chlorine
Bob's - 25 : 20 - from 10 pure water + 1 salt
Angel's - 6 : 4 - from 100 saline water
But its workingб but nevertheless it is visible that badly in a balanced way
I agree, looks as moaning of the spoiled fan but very much everything unusually leaves it is visible that there is a potential for development
Arch666Angel plsssssss
There's no any Angel's Electronics for now where have you seen it? We have Bobingabout's electronics in bob's mod's and PYCP modifying itgosensgo86 wrote: Besides, I'd rather see something like Angel's Electronics than integration with PYCP.
There isn't one, but I'd rather see Angel work on making one instead of trying to get compatibility with PYCP.aklesey1 wrote:There's no any Angel's Electronics for now where have you seen it? We have Bobingabout's electronics in bob's mod's and PYCP modifying itgosensgo86 wrote: Besides, I'd rather see something like Angel's Electronics than integration with PYCP.