in seablock 0.16, there are some differences:mexmer wrote:You can always make coke from coal, to get more sulfur. That’s my setup in seablock. You need coke in angels smelting anyways.mrvn wrote:In seablock you get sulfur from the first washing plant and you need it. The crystal crushing + crystalizing loop looses sulfur. Without that you need to use the excess sulfur from the slag slury + crystalizing loop or wash coal. Not sure what ratio of slag to crystal you need to balance the sulfur.jodokus31 wrote:I never reached blue science in 20 hours. But I also do it max. once in 2+ months. At the moment, I do seablock, which has just another level of "tedium" resource and power wise I really enjoy the slow pace of everything and like to find solutions for balancing in every state of the playthrough. And decide, what is the next most important step and where to spent the precious ressources. My expectations were not to have good iron in the first couple of hours or to fulfill a time schedule (this, I have it at my job). OK, maybe seablock is not comparable, because the biters cannot overrun you.Zyrconia wrote: All this complexity is fine, but the initial pacing of it is not. With all these changes, especially if you go into gardens, will leave you at the 20 hours mark when you can begin blue science in a well designed non-temporary fairly large base. You can probably speed run a temporary base in a lot shorter time span, but I don't do temporary.
F.e. Last weekend I spent several hours on setting up a geode washing and refining module, which has a water and a seafloor pump and produces ores from mineral sludge, crystal and mineral catalyst + wood pellets and a bit of of sulfur. (I think, without seablock, you would need to feed a bit of sulfur).
- there is no coal washing because, coal is not available, only charcoal, which is used as replacement in some recipes for coal or coke -> so no sulfur from this.
- the washing plant produces some hydrogen sulfide addionally. Here you get some sulfur.
- I think, the slag and crystal slurry recipes need less sulfuric acid (not exactly sure)
Here it is:
Nice, the paper chain seems to be a bit slow. And there is also much confusion with the wooden board recipe icon in the seablock thread, because it looks different than the wooden-board itself, but it actually produces wooden-boards.Arch666Angel wrote: So neither the wood nor the other production chain have seen a real balance sweep, they are set to whatever I felt right at the moment so you have to be patient with me
With that said, I have a new idea for the arboretum/wood production stuff, so expect that to change to something more drawn out than it is now.