Doesnt it show when you try place miner on top of infinite patch?MisterFister wrote:Howdy folks! Loving this mod set. Still on semi-automated red science and handcrafted green science on my first playthrough.
It's time for me to think about mining my starter-area patches of rubyte and bobmonium. I know that different infinite ore-types require different acids piped to the miners to recover them, but I cannot seem to find a tooltip or any other in-game means to discover which ore requires which type of acid. I don't need help with the recipes once I know which one to plan for. Am I missing something obvious? Like a caption somewhere?
Also, is your infinite ores mod compatible with Prospector? What about the "Yet Another Infinite Ore Mechanic" mod?
Saph,Stir, Bobm = Sulphuric
Ruby = Nitric
Crot = Chloric
Jivo = Fluoric