[Oxyd] "Enable non-blocking saving" is not working when restarting multiplayer game with "continue" button

This subforum contains all the issues which we already resolved.
Post Reply
troonie
Burner Inserter
Burner Inserter
Posts: 14
Joined: Thu Apr 21, 2016 4:13 pm
Contact:

[Oxyd] "Enable non-blocking saving" is not working when restarting multiplayer game with "continue" button

Post by troonie »

linux, factorio 1.1.33

Subj. When I host a game by pushing "Continue" button in the main menu, this option is not activated (unlike all the other multiplayer options that I configured when creating a multiplayer game last time), and the save process blocks the game.

User avatar
jodokus31
Smart Inserter
Smart Inserter
Posts: 1229
Joined: Sun Feb 26, 2017 4:13 pm
Contact:

Re: "Enable non-blocking saving" is not working when restarting multiplayer game with "continue" button

Post by jodokus31 »

Afaik, non-blocking save is an unsupported feature. If there are issues, the only way to fix it, is to remove the whole feature.
Please don't press it, because last thing might happen.
Sorry...

Oxyd
Factorio Staff
Factorio Staff
Posts: 1397
Joined: Thu May 07, 2015 8:42 am
Contact:

Re: [Oxyd] "Enable non-blocking saving" is not working when restarting multiplayer game with "continue" button

Post by Oxyd »

Thanks, fixed in 1.1.38.

Post Reply

Return to “Resolved Problems and Bugs”